C# 클래스 BBGamelib.CCActionManager

파일 보기 프로젝트 열기: BigWoodGames/cocos2d-unity 1 사용 예제들

공개 메소드들

메소드 설명
CCActionManager ( ) : UnityEngine
ToString ( ) : string
addAction ( CCAction action, System target, bool paused ) : void
getActionByTag ( int aTag, System target ) : CCAction
numberOfRunningActionsInTarget ( System target ) : uint
pauseTarget ( System target ) : void
removeAction ( CCAction action ) : void
removeActionByTag ( int aTag, System target ) : void
removeAllActions ( ) : void
removeAllActionsFromTarget ( System target ) : void
resumeTarget ( System target ) : void
update ( float dt ) : void

비공개 메소드들

메소드 설명
actionAllocWithHashElement ( tHashElement element ) : void
deleteHashElement ( tHashElement element ) : void
removeActionAtIndex ( int index, tHashElement element ) : void

메소드 상세

CCActionManager() 공개 메소드

public CCActionManager ( ) : UnityEngine
리턴 UnityEngine

ToString() 공개 메소드

public ToString ( ) : string
리턴 string

addAction() 공개 메소드

public addAction ( CCAction action, System target, bool paused ) : void
action CCAction
target System
paused bool
리턴 void

getActionByTag() 공개 메소드

public getActionByTag ( int aTag, System target ) : CCAction
aTag int
target System
리턴 CCAction

numberOfRunningActionsInTarget() 공개 메소드

public numberOfRunningActionsInTarget ( System target ) : uint
target System
리턴 uint

pauseTarget() 공개 메소드

public pauseTarget ( System target ) : void
target System
리턴 void

removeAction() 공개 메소드

public removeAction ( CCAction action ) : void
action CCAction
리턴 void

removeActionByTag() 공개 메소드

public removeActionByTag ( int aTag, System target ) : void
aTag int
target System
리턴 void

removeAllActions() 공개 메소드

public removeAllActions ( ) : void
리턴 void

removeAllActionsFromTarget() 공개 메소드

public removeAllActionsFromTarget ( System target ) : void
target System
리턴 void

resumeTarget() 공개 메소드

public resumeTarget ( System target ) : void
target System
리턴 void

update() 공개 메소드

public update ( float dt ) : void
dt float
리턴 void