C# Class BBGamelib.CCActionManager

Datei anzeigen Open project: BigWoodGames/cocos2d-unity Class Usage Examples

Public Methods

Method Description
CCActionManager ( ) : UnityEngine
ToString ( ) : string
addAction ( CCAction action, System target, bool paused ) : void
getActionByTag ( int aTag, System target ) : CCAction
numberOfRunningActionsInTarget ( System target ) : uint
pauseTarget ( System target ) : void
removeAction ( CCAction action ) : void
removeActionByTag ( int aTag, System target ) : void
removeAllActions ( ) : void
removeAllActionsFromTarget ( System target ) : void
resumeTarget ( System target ) : void
update ( float dt ) : void

Private Methods

Method Description
actionAllocWithHashElement ( tHashElement element ) : void
deleteHashElement ( tHashElement element ) : void
removeActionAtIndex ( int index, tHashElement element ) : void

Method Details

CCActionManager() public method

public CCActionManager ( ) : UnityEngine
return UnityEngine

ToString() public method

public ToString ( ) : string
return string

addAction() public method

public addAction ( CCAction action, System target, bool paused ) : void
action CCAction
target System
paused bool
return void

getActionByTag() public method

public getActionByTag ( int aTag, System target ) : CCAction
aTag int
target System
return CCAction

numberOfRunningActionsInTarget() public method

public numberOfRunningActionsInTarget ( System target ) : uint
target System
return uint

pauseTarget() public method

public pauseTarget ( System target ) : void
target System
return void

removeAction() public method

public removeAction ( CCAction action ) : void
action CCAction
return void

removeActionByTag() public method

public removeActionByTag ( int aTag, System target ) : void
aTag int
target System
return void

removeAllActions() public method

public removeAllActions ( ) : void
return void

removeAllActionsFromTarget() public method

public removeAllActionsFromTarget ( System target ) : void
target System
return void

resumeTarget() public method

public resumeTarget ( System target ) : void
target System
return void

update() public method

public update ( float dt ) : void
dt float
return void