C# 클래스 Assets.Characters.AiScripts.States.InteractWithNearestState

상속: IState
파일 보기 프로젝트 열기: veselin-/Team4BabelGame

공개 메소드들

메소드 설명
ExecuteState ( ) : void
InteractWithNearestState ( NavMeshAgent agent, GameObject goal ) : System
InteractWithNearestState ( NavMeshAgent agent, string tag, GameObject pickup ) : System
IsDoneExecuting ( ) : bool

메소드 상세

ExecuteState() 공개 메소드

public ExecuteState ( ) : void
리턴 void

InteractWithNearestState() 공개 메소드

public InteractWithNearestState ( NavMeshAgent agent, GameObject goal ) : System
agent UnityEngine.NavMeshAgent
goal UnityEngine.GameObject
리턴 System

InteractWithNearestState() 공개 메소드

public InteractWithNearestState ( NavMeshAgent agent, string tag, GameObject pickup ) : System
agent UnityEngine.NavMeshAgent
tag string
pickup UnityEngine.GameObject
리턴 System

IsDoneExecuting() 공개 메소드

public IsDoneExecuting ( ) : bool
리턴 bool