C# Class Assets.Characters.AiScripts.States.InteractWithNearestState

Inheritance: IState
Afficher le fichier Open project: veselin-/Team4BabelGame

Méthodes publiques

Méthode Description
ExecuteState ( ) : void
InteractWithNearestState ( NavMeshAgent agent, GameObject goal ) : System
InteractWithNearestState ( NavMeshAgent agent, string tag, GameObject pickup ) : System
IsDoneExecuting ( ) : bool

Method Details

ExecuteState() public méthode

public ExecuteState ( ) : void
Résultat void

InteractWithNearestState() public méthode

public InteractWithNearestState ( NavMeshAgent agent, GameObject goal ) : System
agent UnityEngine.NavMeshAgent
goal UnityEngine.GameObject
Résultat System

InteractWithNearestState() public méthode

public InteractWithNearestState ( NavMeshAgent agent, string tag, GameObject pickup ) : System
agent UnityEngine.NavMeshAgent
tag string
pickup UnityEngine.GameObject
Résultat System

IsDoneExecuting() public méthode

public IsDoneExecuting ( ) : bool
Résultat bool