C# 클래스 Arcade.UpdateMasterGamelists

파일 보기 프로젝트 열기: 3DArcade/3DArcade 1 사용 예제들

공개 메소드들

메소드 설명
UpdateAll ( ) : void
UpdateMasterGamelistFromEmulatorConfiguration ( Arcade.EmulatorConfiguration emulatorConfiguration, UnityEngine.UI.Slider slider = null ) : Arcade.EmulatorConfiguration

비공개 메소드들

메소드 설명
GetGamelistFrom3DArcadeATF ( string filePath, string fileName, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
GetGamelistFromGamePath ( string filePath, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
GetGamelistFromHyperspinXML ( string filePath, string fileName, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
GetGamelistFromMameXML ( string filePath, string fileName, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
IsGameAvailable ( string filePath, string fileName, string extension ) : bool

메소드 상세

UpdateAll() 공개 정적인 메소드

public static UpdateAll ( ) : void
리턴 void

UpdateMasterGamelistFromEmulatorConfiguration() 공개 정적인 메소드

public static UpdateMasterGamelistFromEmulatorConfiguration ( Arcade.EmulatorConfiguration emulatorConfiguration, UnityEngine.UI.Slider slider = null ) : Arcade.EmulatorConfiguration
emulatorConfiguration Arcade.EmulatorConfiguration
slider UnityEngine.UI.Slider
리턴 Arcade.EmulatorConfiguration