C# Class Arcade.UpdateMasterGamelists

ファイルを表示 Open project: 3DArcade/3DArcade Class Usage Examples

Public Methods

Method Description
UpdateAll ( ) : void
UpdateMasterGamelistFromEmulatorConfiguration ( Arcade.EmulatorConfiguration emulatorConfiguration, UnityEngine.UI.Slider slider = null ) : Arcade.EmulatorConfiguration

Private Methods

Method Description
GetGamelistFrom3DArcadeATF ( string filePath, string fileName, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
GetGamelistFromGamePath ( string filePath, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
GetGamelistFromHyperspinXML ( string filePath, string fileName, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
GetGamelistFromMameXML ( string filePath, string fileName, Arcade.EmulatorProperties emulatorProperties, UnityEngine.UI.Slider slider = null ) : List
IsGameAvailable ( string filePath, string fileName, string extension ) : bool

Method Details

UpdateAll() public static method

public static UpdateAll ( ) : void
return void

UpdateMasterGamelistFromEmulatorConfiguration() public static method

public static UpdateMasterGamelistFromEmulatorConfiguration ( Arcade.EmulatorConfiguration emulatorConfiguration, UnityEngine.UI.Slider slider = null ) : Arcade.EmulatorConfiguration
emulatorConfiguration Arcade.EmulatorConfiguration
slider UnityEngine.UI.Slider
return Arcade.EmulatorConfiguration