메소드 | 설명 | |
---|---|---|
ClassicShooter ( ) : System | ||
Dispose ( ) : void | ||
SetDistance ( double distance ) : void | ||
SetRotate ( double dx, double dy ) : void | ||
ShotAll ( ) : void | ||
ShotAll ( bool manualMode ) : void | ||
SlowMode ( ) : void |
메소드 | 설명 | |
---|---|---|
Prepare ( ) : void | ||
Run ( bool manual ) : void | ||
Terminate ( ) : void |
메소드 | 설명 | |
---|---|---|
DeleteShot ( string filename ) : void | ||
DisableAutorotation ( ) : void | ||
LoadingWait ( ) : void | ||
MakeShot ( ) : string | ||
MakeShots ( ) : void | ||
MoveShots ( ) : void | ||
NextSkin ( ) : void | ||
PressKey ( Keys key ) : void | ||
RotateCam ( double x, double y ) : void | ||
Showroom ( ) : void | ||
Wait ( int delay ) : void | ||
WaitShot ( DateTime from = null, int time = int.MaxValue ) : string |