C# Class AcTools.Processes.Showroom.ClassicShooter

Inheritance: BaseShotter
Show file Open project: gro-ove/actools

Public Methods

Method Description
ClassicShooter ( ) : System
Dispose ( ) : void
SetDistance ( double distance ) : void
SetRotate ( double dx, double dy ) : void
ShotAll ( ) : void
ShotAll ( bool manualMode ) : void
SlowMode ( ) : void

Protected Methods

Method Description
Prepare ( ) : void
Run ( bool manual ) : void
Terminate ( ) : void

Private Methods

Method Description
DeleteShot ( string filename ) : void
DisableAutorotation ( ) : void
LoadingWait ( ) : void
MakeShot ( ) : string
MakeShots ( ) : void
MoveShots ( ) : void
NextSkin ( ) : void
PressKey ( Keys key ) : void
RotateCam ( double x, double y ) : void
Showroom ( ) : void
Wait ( int delay ) : void
WaitShot ( DateTime from = null, int time = int.MaxValue ) : string

Method Details

ClassicShooter() public method

public ClassicShooter ( ) : System
return System

Dispose() public method

public Dispose ( ) : void
return void

Prepare() protected method

protected Prepare ( ) : void
return void

Run() protected method

protected Run ( bool manual ) : void
manual bool
return void

SetDistance() public method

public SetDistance ( double distance ) : void
distance double
return void

SetRotate() public method

public SetRotate ( double dx, double dy ) : void
dx double
dy double
return void

ShotAll() public method

public ShotAll ( ) : void
return void

ShotAll() public method

public ShotAll ( bool manualMode ) : void
manualMode bool
return void

SlowMode() public method

public SlowMode ( ) : void
return void

Terminate() protected method

protected Terminate ( ) : void
return void