C# 클래스 ARCed.Database.Enemies.TreasureSelectDialog

Dialog for selecting possible treasure to be obtained after defeating enemies.
상속: System.Windows.Forms.Form
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공개 메소드들

메소드 설명
SetTreasure ( int prob, int itemId, int weaponId, int armorId ) : void

Sets the values of the control based on current settings

TreasureSelectDialog ( ) : System

Default constructor

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
ButtonOkClick ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RadioButtonCheckChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

SetTreasure() 공개 메소드

Sets the values of the control based on current settings
public SetTreasure ( int prob, int itemId, int weaponId, int armorId ) : void
prob int Probablity of obtaining treasure
itemId int ID of item to be obtained
weaponId int ID of weapon to be obtained
armorId int ID of armor to be obtained
리턴 void

TreasureSelectDialog() 공개 메소드

Default constructor
public TreasureSelectDialog ( ) : System
리턴 System