프로퍼티 | 타입 | 설명 | |
---|---|---|---|
atlasAssets | AtlasAsset[], | ||
controller | |||
defaultMix | float | ||
duration | float[] | ||
fromAnimation | String[] | ||
scale | float | ||
skeletonJSON | |||
spriteCollection | tk2dSpriteCollectionData, | ||
toAnimation | String[] |
메소드 | 설명 | |
---|---|---|
FillStateData ( ) : void | ||
GetAnimationStateData ( ) : Spine.AnimationStateData | ||
GetSkeletonData ( bool quiet ) : |
||
Reset ( ) : void |
public GetAnimationStateData ( ) : Spine.AnimationStateData | ||
리턴 | Spine.AnimationStateData |
public GetSkeletonData ( bool quiet ) : |
||
quiet | bool | |
리턴 |
public RuntimeAnimatorController,UnityEngine controller | ||
리턴 |
public tk2dSpriteCollectionData, spriteCollection | ||
리턴 | tk2dSpriteCollectionData, |