메소드 | 설명 | |
---|---|---|
onKeyIsPickedUp ( GameObject obj, bool tr ) : void | ||
requestRemovalKey ( GameObject obj, bool tr ) : void |
메소드 | 설명 | |
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Start ( ) : void |
public onKeyIsPickedUp ( GameObject obj, bool tr ) : void | ||
obj | GameObject | |
tr | bool | |
리턴 | void |
public requestRemovalKey ( GameObject obj, bool tr ) : void | ||
obj | GameObject | |
tr | bool | |
리턴 | void |