C# Class PressurePlateDoor, Hellbound

Pressure plate door. The logic for the door barring the way to the pressure plate puzzle. Created by Simon Jonasson
Inheritance: MonoBehaviour
Mostrar archivo Open project: Backman/Hellbound

Public Methods

Method Description
onKeyIsPickedUp ( GameObject obj, bool tr ) : void
requestRemovalKey ( GameObject obj, bool tr ) : void

Private Methods

Method Description
Start ( ) : void

Method Details

onKeyIsPickedUp() public method

public onKeyIsPickedUp ( GameObject obj, bool tr ) : void
obj GameObject
tr bool
return void

requestRemovalKey() public method

public requestRemovalKey ( GameObject obj, bool tr ) : void
obj GameObject
tr bool
return void