프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CURSOROBJECT | string | ||
HORIZONTALAXIS | string | ||
JUMPKEY | string | ||
SPRINTKEY | string | ||
VERTICALAXIS | string | ||
autoRemoveCursor | bool | ||
autoStopMove | bool | ||
cursorObject | GameObject | ||
cursorObjectName | string | ||
cursorOffset | Vector3 | ||
ecFormula | int | ||
energyCFormula | bool | ||
energyConsume | float | ||
energyRFormula | bool | ||
energyRegeneration | float | ||
erFormula | int | ||
firstPerson | bool | ||
gravity | float | ||
horizontalAxis | string | ||
ignoreYDistance | bool | ||
inAirModifier | float | ||
jumpDuration | float | ||
jumpInterpolation | EaseType | ||
jumpKey | string | ||
jumpMaxGroundAngle | float | ||
jumpSpeed | float | ||
layerMask | int | ||
maxEFormula | bool | ||
maxEnergy | float | ||
meFormula | int | ||
minimumMoveDistance | float | ||
mouseTouch | MouseTouchControl, | ||
moveDead | bool | ||
raycastDistance | float | ||
rotateSpeed | float | ||
runSpeed | float | ||
speedSmoothing | float | ||
sprintFactor | float | ||
sprintKey | string | ||
type | PlayerControlType | ||
useCamDirection | bool | ||
useCharacterSpeed | bool | ||
useEnergy | bool | ||
useEventMover | bool | ||
useJump | bool | ||
useSprint | bool | ||
verticalAxis | string |
메소드 | 설명 | |
---|---|---|
AddPlayerControl ( GameObject player ) : void | ||
GetData ( Hashtable ht ) : Hashtable | ||
IsDefaultControl ( ) : bool | ||
IsMobileControl ( ) : bool | ||
PlayerControlSettings ( ) : System.Collections | ||
RemovePlayerControl ( GameObject player ) : void | ||
SetData ( Hashtable ht ) : void |
public AddPlayerControl ( GameObject player ) : void | ||
player | GameObject | |
리턴 | void |
public PlayerControlSettings ( ) : System.Collections | ||
리턴 | System.Collections |
public RemovePlayerControl ( GameObject player ) : void | ||
player | GameObject | |
리턴 | void |