C# 클래스 LTDescr, LeanTween

파일 보기 프로젝트 열기: dentedpixel/LeanTween 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
_optional LTDescrOptional,
counter uint
delay float
destroyOnComplete bool
direction float
directionLast float
dt float
easeMethod EaseTypeDelegate
hasExtraOnCompletes bool
hasInitiliazed bool
hasPhysics bool
hasUpdateCallback bool
lastVal float
loopCount int
loopType LeanTweenType
ltRect LTRect
newVect Vector3
onCompleteOnRepeat bool
onCompleteOnStart bool
overshoot float
passed float
period float
ratioPassed float
rawImage UnityEngine.UI.RawImage
rectTransform RectTransform
scale float
speed float
spriteRen SpriteRenderer
sprites UnityEngine.Sprite[]
time float
toggle bool
trans Transform
tweenType LeanTweenType
type TweenAction
uiImage UnityEngine.UI.Image
uiText UnityEngine.UI.Text
useEstimatedTime bool
useFrames bool
useManualTime bool
useRecursion bool
usesNormalDt bool
val float

공개 메소드들

메소드 설명
LTDescr ( ) : System
ToString ( ) : string
callOnCompletes ( ) : void
pause ( ) : LTDescr
reset ( ) : void
resume ( ) : LTDescr
setAlpha ( ) : LTDescr
setAlphaVertex ( ) : LTDescr
setAudio ( object audio ) : LTDescr
setAxis ( Vector3 axis ) : LTDescr
setCallback ( ) : LTDescr
setCallbackColor ( ) : LTDescr
setCanvasAlpha ( ) : LTDescr
setCanvasColor ( ) : LTDescr
setCanvasGroupAlpha ( ) : LTDescr
setCanvasMove ( ) : LTDescr
setCanvasMoveX ( ) : LTDescr
setCanvasMoveY ( ) : LTDescr
setCanvasMoveZ ( ) : LTDescr
setCanvasPlaySprite ( ) : LTDescr
setCanvasRotateAround ( ) : LTDescr
setCanvasRotateAroundLocal ( ) : LTDescr
setCanvasScale ( ) : LTDescr
setCanvasSizeDelta ( ) : LTDescr
setColor ( ) : LTDescr
setDelay ( float delay ) : LTDescr
setDelayedSound ( ) : LTDescr
setDestroyOnComplete ( bool doesDestroy ) : LTDescr
setDiff ( Vector3 diff ) : LTDescr
setDirection ( float direction ) : LTDescr
setEase ( AnimationCurve easeCurve ) : LTDescr
setEase ( LeanTweenType easeType ) : LTDescr
setEaseInBack ( ) : LTDescr
setEaseInBounce ( ) : LTDescr
setEaseInCirc ( ) : LTDescr
setEaseInCubic ( ) : LTDescr
setEaseInElastic ( ) : LTDescr
setEaseInExpo ( ) : LTDescr
setEaseInOutBack ( ) : LTDescr
setEaseInOutBounce ( ) : LTDescr
setEaseInOutCirc ( ) : LTDescr
setEaseInOutCubic ( ) : LTDescr
setEaseInOutElastic ( ) : LTDescr
setEaseInOutExpo ( ) : LTDescr
setEaseInOutQuad ( ) : LTDescr
setEaseInOutQuart ( ) : LTDescr
setEaseInOutQuint ( ) : LTDescr
setEaseInOutSine ( ) : LTDescr
setEaseInQuad ( ) : LTDescr
setEaseInQuart ( ) : LTDescr
setEaseInQuint ( ) : LTDescr
setEaseInSine ( ) : LTDescr
setEaseLinear ( ) : LTDescr
setEaseOutBack ( ) : LTDescr
setEaseOutBounce ( ) : LTDescr
setEaseOutCirc ( ) : LTDescr
setEaseOutCubic ( ) : LTDescr
setEaseOutElastic ( ) : LTDescr
setEaseOutExpo ( ) : LTDescr
setEaseOutQuad ( ) : LTDescr
setEaseOutQuart ( ) : LTDescr
setEaseOutQuint ( ) : LTDescr
setEaseOutSine ( ) : LTDescr
setEasePunch ( ) : LTDescr
setEaseShake ( ) : LTDescr
setEaseSpring ( ) : LTDescr
setFrameRate ( float frameRate ) : LTDescr
setFrom ( Vector3 from ) : LTDescr
setFrom ( float from ) : LTDescr
setFromColor ( Color col ) : LTDescr
setGUIAlpha ( ) : LTDescr
setGUIMove ( ) : LTDescr
setGUIMoveMargin ( ) : LTDescr
setGUIRotate ( ) : LTDescr
setGUIScale ( ) : LTDescr
setHasInitialized ( bool has ) : LTDescr
setId ( uint id ) : LTDescr
setIgnoreTimeScale ( bool useUnScaledTime ) : LTDescr
setLoopClamp ( ) : LTDescr
setLoopClamp ( int loops ) : LTDescr
setLoopCount ( int loopCount ) : LTDescr
setLoopOnce ( ) : LTDescr
setLoopPingPong ( ) : LTDescr
setLoopPingPong ( int loops ) : LTDescr
setLoopType ( LeanTweenType loopType ) : LTDescr
setMove ( ) : LTDescr
setMoveCurved ( ) : LTDescr
setMoveCurvedLocal ( ) : LTDescr
setMoveLocal ( ) : LTDescr
setMoveLocalX ( ) : LTDescr
setMoveLocalY ( ) : LTDescr
setMoveLocalZ ( ) : LTDescr
setMoveSpline ( ) : LTDescr
setMoveSplineLocal ( ) : LTDescr
setMoveToTransform ( ) : LTDescr
setMoveX ( ) : LTDescr
setMoveY ( ) : LTDescr
setMoveZ ( ) : LTDescr
setOnComplete ( Action onComplete ) : LTDescr
setOnComplete ( Action onComplete ) : LTDescr
setOnComplete ( Action onComplete, object onCompleteParam ) : LTDescr
setOnCompleteOnRepeat ( bool isOn ) : LTDescr
setOnCompleteOnStart ( bool isOn ) : LTDescr
setOnCompleteParam ( object onCompleteParam ) : LTDescr
setOnStart ( Action onStart ) : LTDescr
setOnUpdate ( object>.Action onUpdate ) : LTDescr
setOnUpdate ( Action onUpdate ) : LTDescr
setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( Action onUpdate ) : LTDescr
setOnUpdateColor ( object>.Action onUpdate ) : LTDescr
setOnUpdateColor ( Action onUpdate ) : LTDescr
setOnUpdateObject ( object>.Action onUpdate ) : LTDescr
setOnUpdateParam ( object onUpdateParam ) : LTDescr
setOnUpdateRatio ( float>.Action onUpdate ) : LTDescr
setOnUpdateVector2 ( Action onUpdate ) : LTDescr
setOnUpdateVector3 ( Action onUpdate ) : LTDescr
setOrientToPath ( bool doesOrient ) : LTDescr
setOrientToPath2d ( bool doesOrient2d ) : LTDescr
setOvershoot ( float overshoot ) : LTDescr
setPath ( LTBezierPath path ) : LTDescr
setPeriod ( float period ) : LTDescr
setPoint ( Vector3 point ) : LTDescr
setRect ( LTRect rect ) : LTDescr
setRect ( Rect rect ) : LTDescr
setRect ( RectTransform rect ) : LTDescr
setRecursive ( bool useRecursion ) : LTDescr
setRepeat ( int repeat ) : LTDescr
setRotate ( ) : LTDescr
setRotateAround ( ) : LTDescr
setRotateAroundLocal ( ) : LTDescr
setRotateLocal ( ) : LTDescr
setRotateX ( ) : LTDescr
setRotateY ( ) : LTDescr
setRotateZ ( ) : LTDescr
setScale ( ) : LTDescr
setScale ( float scale ) : LTDescr
setScaleX ( ) : LTDescr
setScaleY ( ) : LTDescr
setScaleZ ( ) : LTDescr
setSpeed ( float speed ) : LTDescr
setSprites ( UnityEngine sprites ) : LTDescr
setTextAlpha ( ) : LTDescr
setTextColor ( ) : LTDescr
setTime ( float time ) : LTDescr
setTo ( Transform to ) : LTDescr
setTo ( Vector3 to ) : LTDescr
setUseEstimatedTime ( bool useEstimatedTime ) : LTDescr
setUseFrames ( bool useFrames ) : LTDescr
setUseManualTime ( bool useManualTime ) : LTDescr
setValue3 ( ) : LTDescr
updateInternal ( ) : bool
updateNow ( ) : LTDescr

비공개 메소드들

메소드 설명
alphaRecursive ( RectTransform rectTransform, float val, int recursiveLevel ) : void
alphaRecursive ( Transform transform, float val, bool useRecursion = true ) : void
alphaRecursiveSprite ( Transform transform, float val ) : void
callback ( ) : void
cancel ( GameObject gameObject ) : LTDescr,
colorRecursive ( RectTransform rectTransform, Color toColor ) : void
colorRecursive ( Transform transform, Color toColor, bool useRecursion = true ) : void
colorRecursiveSprite ( Transform transform, Color toColor ) : void
easeInBack ( ) : Vector3
easeInBounce ( ) : Vector3
easeInCirc ( ) : Vector3
easeInCubic ( ) : Vector3
easeInElastic ( ) : Vector3
easeInExpo ( ) : Vector3
easeInOutBack ( ) : Vector3
easeInOutBounce ( ) : Vector3
easeInOutCirc ( ) : Vector3
easeInOutCubic ( ) : Vector3
easeInOutElastic ( ) : Vector3
easeInOutExpo ( ) : Vector3
easeInOutQuad ( ) : Vector3
easeInOutQuart ( ) : Vector3
easeInOutQuint ( ) : Vector3
easeInOutSine ( ) : Vector3
easeInQuad ( ) : Vector3
easeInQuart ( ) : Vector3
easeInQuint ( ) : Vector3
easeInSine ( ) : Vector3
easeLinear ( ) : Vector3
easeOutBack ( ) : Vector3
easeOutBounce ( ) : Vector3
easeOutCirc ( ) : Vector3
easeOutCubic ( ) : Vector3
easeOutElastic ( ) : Vector3
easeOutExpo ( ) : Vector3
easeOutQuad ( ) : Vector3
easeOutQuart ( ) : Vector3
easeOutQuint ( ) : Vector3
easeOutSine ( ) : Vector3
easeSpring ( ) : Vector3
init ( ) : void
initCanvasRotateAround ( ) : void
initFromInternal ( ) : void
initSpeed ( ) : void
textAlphaRecursive ( Transform trans, float val, bool useRecursion = true ) : void
textColorRecursive ( Transform trans, Color toColor ) : void
tweenColor ( LTDescr tween, float val ) : Color
tweenOnCurve ( ) : Vector3

메소드 상세

LTDescr() 공개 메소드

public LTDescr ( ) : System
리턴 System

ToString() 공개 메소드

public ToString ( ) : string
리턴 string

callOnCompletes() 공개 메소드

public callOnCompletes ( ) : void
리턴 void

pause() 공개 메소드

public pause ( ) : LTDescr
리턴 LTDescr

reset() 공개 메소드

public reset ( ) : void
리턴 void

resume() 공개 메소드

public resume ( ) : LTDescr
리턴 LTDescr

setAlpha() 공개 메소드

public setAlpha ( ) : LTDescr
리턴 LTDescr

setAlphaVertex() 공개 메소드

public setAlphaVertex ( ) : LTDescr
리턴 LTDescr

setAudio() 공개 메소드

public setAudio ( object audio ) : LTDescr
audio object
리턴 LTDescr

setAxis() 공개 메소드

public setAxis ( Vector3 axis ) : LTDescr
axis Vector3
리턴 LTDescr

setCallback() 공개 메소드

public setCallback ( ) : LTDescr
리턴 LTDescr

setCallbackColor() 공개 메소드

public setCallbackColor ( ) : LTDescr
리턴 LTDescr

setCanvasAlpha() 공개 메소드

public setCanvasAlpha ( ) : LTDescr
리턴 LTDescr

setCanvasColor() 공개 메소드

public setCanvasColor ( ) : LTDescr
리턴 LTDescr

setCanvasGroupAlpha() 공개 메소드

public setCanvasGroupAlpha ( ) : LTDescr
리턴 LTDescr

setCanvasMove() 공개 메소드

public setCanvasMove ( ) : LTDescr
리턴 LTDescr

setCanvasMoveX() 공개 메소드

public setCanvasMoveX ( ) : LTDescr
리턴 LTDescr

setCanvasMoveY() 공개 메소드

public setCanvasMoveY ( ) : LTDescr
리턴 LTDescr

setCanvasMoveZ() 공개 메소드

public setCanvasMoveZ ( ) : LTDescr
리턴 LTDescr

setCanvasPlaySprite() 공개 메소드

public setCanvasPlaySprite ( ) : LTDescr
리턴 LTDescr

setCanvasRotateAround() 공개 메소드

public setCanvasRotateAround ( ) : LTDescr
리턴 LTDescr

setCanvasRotateAroundLocal() 공개 메소드

public setCanvasRotateAroundLocal ( ) : LTDescr
리턴 LTDescr

setCanvasScale() 공개 메소드

public setCanvasScale ( ) : LTDescr
리턴 LTDescr

setCanvasSizeDelta() 공개 메소드

public setCanvasSizeDelta ( ) : LTDescr
리턴 LTDescr

setColor() 공개 메소드

public setColor ( ) : LTDescr
리턴 LTDescr

setDelay() 공개 메소드

public setDelay ( float delay ) : LTDescr
delay float
리턴 LTDescr

setDelayedSound() 공개 메소드

public setDelayedSound ( ) : LTDescr
리턴 LTDescr

setDestroyOnComplete() 공개 메소드

public setDestroyOnComplete ( bool doesDestroy ) : LTDescr
doesDestroy bool
리턴 LTDescr

setDiff() 공개 메소드

public setDiff ( Vector3 diff ) : LTDescr
diff Vector3
리턴 LTDescr

setDirection() 공개 메소드

public setDirection ( float direction ) : LTDescr
direction float
리턴 LTDescr

setEase() 공개 메소드

public setEase ( AnimationCurve easeCurve ) : LTDescr
easeCurve AnimationCurve
리턴 LTDescr

setEase() 공개 메소드

public setEase ( LeanTweenType easeType ) : LTDescr
easeType LeanTweenType
리턴 LTDescr

setEaseInBack() 공개 메소드

public setEaseInBack ( ) : LTDescr
리턴 LTDescr

setEaseInBounce() 공개 메소드

public setEaseInBounce ( ) : LTDescr
리턴 LTDescr

setEaseInCirc() 공개 메소드

public setEaseInCirc ( ) : LTDescr
리턴 LTDescr

setEaseInCubic() 공개 메소드

public setEaseInCubic ( ) : LTDescr
리턴 LTDescr

setEaseInElastic() 공개 메소드

public setEaseInElastic ( ) : LTDescr
리턴 LTDescr

setEaseInExpo() 공개 메소드

public setEaseInExpo ( ) : LTDescr
리턴 LTDescr

setEaseInOutBack() 공개 메소드

public setEaseInOutBack ( ) : LTDescr
리턴 LTDescr

setEaseInOutBounce() 공개 메소드

public setEaseInOutBounce ( ) : LTDescr
리턴 LTDescr

setEaseInOutCirc() 공개 메소드

public setEaseInOutCirc ( ) : LTDescr
리턴 LTDescr

setEaseInOutCubic() 공개 메소드

public setEaseInOutCubic ( ) : LTDescr
리턴 LTDescr

setEaseInOutElastic() 공개 메소드

public setEaseInOutElastic ( ) : LTDescr
리턴 LTDescr

setEaseInOutExpo() 공개 메소드

public setEaseInOutExpo ( ) : LTDescr
리턴 LTDescr

setEaseInOutQuad() 공개 메소드

public setEaseInOutQuad ( ) : LTDescr
리턴 LTDescr

setEaseInOutQuart() 공개 메소드

public setEaseInOutQuart ( ) : LTDescr
리턴 LTDescr

setEaseInOutQuint() 공개 메소드

public setEaseInOutQuint ( ) : LTDescr
리턴 LTDescr

setEaseInOutSine() 공개 메소드

public setEaseInOutSine ( ) : LTDescr
리턴 LTDescr

setEaseInQuad() 공개 메소드

public setEaseInQuad ( ) : LTDescr
리턴 LTDescr

setEaseInQuart() 공개 메소드

public setEaseInQuart ( ) : LTDescr
리턴 LTDescr

setEaseInQuint() 공개 메소드

public setEaseInQuint ( ) : LTDescr
리턴 LTDescr

setEaseInSine() 공개 메소드

public setEaseInSine ( ) : LTDescr
리턴 LTDescr

setEaseLinear() 공개 메소드

public setEaseLinear ( ) : LTDescr
리턴 LTDescr

setEaseOutBack() 공개 메소드

public setEaseOutBack ( ) : LTDescr
리턴 LTDescr

setEaseOutBounce() 공개 메소드

public setEaseOutBounce ( ) : LTDescr
리턴 LTDescr

setEaseOutCirc() 공개 메소드

public setEaseOutCirc ( ) : LTDescr
리턴 LTDescr

setEaseOutCubic() 공개 메소드

public setEaseOutCubic ( ) : LTDescr
리턴 LTDescr

setEaseOutElastic() 공개 메소드

public setEaseOutElastic ( ) : LTDescr
리턴 LTDescr

setEaseOutExpo() 공개 메소드

public setEaseOutExpo ( ) : LTDescr
리턴 LTDescr

setEaseOutQuad() 공개 메소드

public setEaseOutQuad ( ) : LTDescr
리턴 LTDescr

setEaseOutQuart() 공개 메소드

public setEaseOutQuart ( ) : LTDescr
리턴 LTDescr

setEaseOutQuint() 공개 메소드

public setEaseOutQuint ( ) : LTDescr
리턴 LTDescr

setEaseOutSine() 공개 메소드

public setEaseOutSine ( ) : LTDescr
리턴 LTDescr

setEasePunch() 공개 메소드

public setEasePunch ( ) : LTDescr
리턴 LTDescr

setEaseShake() 공개 메소드

public setEaseShake ( ) : LTDescr
리턴 LTDescr

setEaseSpring() 공개 메소드

public setEaseSpring ( ) : LTDescr
리턴 LTDescr

setFrameRate() 공개 메소드

public setFrameRate ( float frameRate ) : LTDescr
frameRate float
리턴 LTDescr

setFrom() 공개 메소드

public setFrom ( Vector3 from ) : LTDescr
from Vector3
리턴 LTDescr

setFrom() 공개 메소드

public setFrom ( float from ) : LTDescr
from float
리턴 LTDescr

setFromColor() 공개 메소드

public setFromColor ( Color col ) : LTDescr
col Color
리턴 LTDescr

setGUIAlpha() 공개 메소드

public setGUIAlpha ( ) : LTDescr
리턴 LTDescr

setGUIMove() 공개 메소드

public setGUIMove ( ) : LTDescr
리턴 LTDescr

setGUIMoveMargin() 공개 메소드

public setGUIMoveMargin ( ) : LTDescr
리턴 LTDescr

setGUIRotate() 공개 메소드

public setGUIRotate ( ) : LTDescr
리턴 LTDescr

setGUIScale() 공개 메소드

public setGUIScale ( ) : LTDescr
리턴 LTDescr

setHasInitialized() 공개 메소드

public setHasInitialized ( bool has ) : LTDescr
has bool
리턴 LTDescr

setId() 공개 메소드

public setId ( uint id ) : LTDescr
id uint
리턴 LTDescr

setIgnoreTimeScale() 공개 메소드

public setIgnoreTimeScale ( bool useUnScaledTime ) : LTDescr
useUnScaledTime bool
리턴 LTDescr

setLoopClamp() 공개 메소드

public setLoopClamp ( ) : LTDescr
리턴 LTDescr

setLoopClamp() 공개 메소드

public setLoopClamp ( int loops ) : LTDescr
loops int
리턴 LTDescr

setLoopCount() 공개 메소드

public setLoopCount ( int loopCount ) : LTDescr
loopCount int
리턴 LTDescr

setLoopOnce() 공개 메소드

public setLoopOnce ( ) : LTDescr
리턴 LTDescr

setLoopPingPong() 공개 메소드

public setLoopPingPong ( ) : LTDescr
리턴 LTDescr

setLoopPingPong() 공개 메소드

public setLoopPingPong ( int loops ) : LTDescr
loops int
리턴 LTDescr

setLoopType() 공개 메소드

public setLoopType ( LeanTweenType loopType ) : LTDescr
loopType LeanTweenType
리턴 LTDescr

setMove() 공개 메소드

public setMove ( ) : LTDescr
리턴 LTDescr

setMoveCurved() 공개 메소드

public setMoveCurved ( ) : LTDescr
리턴 LTDescr

setMoveCurvedLocal() 공개 메소드

public setMoveCurvedLocal ( ) : LTDescr
리턴 LTDescr

setMoveLocal() 공개 메소드

public setMoveLocal ( ) : LTDescr
리턴 LTDescr

setMoveLocalX() 공개 메소드

public setMoveLocalX ( ) : LTDescr
리턴 LTDescr

setMoveLocalY() 공개 메소드

public setMoveLocalY ( ) : LTDescr
리턴 LTDescr

setMoveLocalZ() 공개 메소드

public setMoveLocalZ ( ) : LTDescr
리턴 LTDescr

setMoveSpline() 공개 메소드

public setMoveSpline ( ) : LTDescr
리턴 LTDescr

setMoveSplineLocal() 공개 메소드

public setMoveSplineLocal ( ) : LTDescr
리턴 LTDescr

setMoveToTransform() 공개 메소드

public setMoveToTransform ( ) : LTDescr
리턴 LTDescr

setMoveX() 공개 메소드

public setMoveX ( ) : LTDescr
리턴 LTDescr

setMoveY() 공개 메소드

public setMoveY ( ) : LTDescr
리턴 LTDescr

setMoveZ() 공개 메소드

public setMoveZ ( ) : LTDescr
리턴 LTDescr

setOnComplete() 공개 메소드

public setOnComplete ( Action onComplete ) : LTDescr
onComplete Action
리턴 LTDescr

setOnComplete() 공개 메소드

public setOnComplete ( Action onComplete ) : LTDescr
onComplete Action
리턴 LTDescr

setOnComplete() 공개 메소드

public setOnComplete ( Action onComplete, object onCompleteParam ) : LTDescr
onComplete Action
onCompleteParam object
리턴 LTDescr

setOnCompleteOnRepeat() 공개 메소드

public setOnCompleteOnRepeat ( bool isOn ) : LTDescr
isOn bool
리턴 LTDescr

setOnCompleteOnStart() 공개 메소드

public setOnCompleteOnStart ( bool isOn ) : LTDescr
isOn bool
리턴 LTDescr

setOnCompleteParam() 공개 메소드

public setOnCompleteParam ( object onCompleteParam ) : LTDescr
onCompleteParam object
리턴 LTDescr

setOnStart() 공개 메소드

public setOnStart ( Action onStart ) : LTDescr
onStart Action
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( object>.Action onUpdate ) : LTDescr
onUpdate object>.Action
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( Action onUpdate ) : LTDescr
onUpdate Action
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate Action
onUpdateParam object
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate object>.Action
onUpdateParam object
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate Action
onUpdateParam object
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate object>.Action
onUpdateParam object
리턴 LTDescr

setOnUpdate() 공개 메소드

public setOnUpdate ( Action onUpdate ) : LTDescr
onUpdate Action
리턴 LTDescr

setOnUpdateColor() 공개 메소드

public setOnUpdateColor ( object>.Action onUpdate ) : LTDescr
onUpdate object>.Action
리턴 LTDescr

setOnUpdateColor() 공개 메소드

public setOnUpdateColor ( Action onUpdate ) : LTDescr
onUpdate Action
리턴 LTDescr

setOnUpdateObject() 공개 메소드

public setOnUpdateObject ( object>.Action onUpdate ) : LTDescr
onUpdate object>.Action
리턴 LTDescr

setOnUpdateParam() 공개 메소드

public setOnUpdateParam ( object onUpdateParam ) : LTDescr
onUpdateParam object
리턴 LTDescr

setOnUpdateRatio() 공개 메소드

public setOnUpdateRatio ( float>.Action onUpdate ) : LTDescr
onUpdate float>.Action
리턴 LTDescr

setOnUpdateVector2() 공개 메소드

public setOnUpdateVector2 ( Action onUpdate ) : LTDescr
onUpdate Action
리턴 LTDescr

setOnUpdateVector3() 공개 메소드

public setOnUpdateVector3 ( Action onUpdate ) : LTDescr
onUpdate Action
리턴 LTDescr

setOrientToPath() 공개 메소드

public setOrientToPath ( bool doesOrient ) : LTDescr
doesOrient bool
리턴 LTDescr

setOrientToPath2d() 공개 메소드

public setOrientToPath2d ( bool doesOrient2d ) : LTDescr
doesOrient2d bool
리턴 LTDescr

setOvershoot() 공개 메소드

public setOvershoot ( float overshoot ) : LTDescr
overshoot float
리턴 LTDescr

setPath() 공개 메소드

public setPath ( LTBezierPath path ) : LTDescr
path LTBezierPath
리턴 LTDescr

setPeriod() 공개 메소드

public setPeriod ( float period ) : LTDescr
period float
리턴 LTDescr

setPoint() 공개 메소드

public setPoint ( Vector3 point ) : LTDescr
point Vector3
리턴 LTDescr

setRect() 공개 메소드

public setRect ( LTRect rect ) : LTDescr
rect LTRect
리턴 LTDescr

setRect() 공개 메소드

public setRect ( Rect rect ) : LTDescr
rect Rect
리턴 LTDescr

setRect() 공개 메소드

public setRect ( RectTransform rect ) : LTDescr
rect RectTransform
리턴 LTDescr

setRecursive() 공개 메소드

public setRecursive ( bool useRecursion ) : LTDescr
useRecursion bool
리턴 LTDescr

setRepeat() 공개 메소드

public setRepeat ( int repeat ) : LTDescr
repeat int
리턴 LTDescr

setRotate() 공개 메소드

public setRotate ( ) : LTDescr
리턴 LTDescr

setRotateAround() 공개 메소드

public setRotateAround ( ) : LTDescr
리턴 LTDescr

setRotateAroundLocal() 공개 메소드

public setRotateAroundLocal ( ) : LTDescr
리턴 LTDescr

setRotateLocal() 공개 메소드

public setRotateLocal ( ) : LTDescr
리턴 LTDescr

setRotateX() 공개 메소드

public setRotateX ( ) : LTDescr
리턴 LTDescr

setRotateY() 공개 메소드

public setRotateY ( ) : LTDescr
리턴 LTDescr

setRotateZ() 공개 메소드

public setRotateZ ( ) : LTDescr
리턴 LTDescr

setScale() 공개 메소드

public setScale ( ) : LTDescr
리턴 LTDescr

setScale() 공개 메소드

public setScale ( float scale ) : LTDescr
scale float
리턴 LTDescr

setScaleX() 공개 메소드

public setScaleX ( ) : LTDescr
리턴 LTDescr

setScaleY() 공개 메소드

public setScaleY ( ) : LTDescr
리턴 LTDescr

setScaleZ() 공개 메소드

public setScaleZ ( ) : LTDescr
리턴 LTDescr

setSpeed() 공개 메소드

public setSpeed ( float speed ) : LTDescr
speed float
리턴 LTDescr

setSprites() 공개 메소드

public setSprites ( UnityEngine sprites ) : LTDescr
sprites UnityEngine
리턴 LTDescr

setTextAlpha() 공개 메소드

public setTextAlpha ( ) : LTDescr
리턴 LTDescr

setTextColor() 공개 메소드

public setTextColor ( ) : LTDescr
리턴 LTDescr

setTime() 공개 메소드

public setTime ( float time ) : LTDescr
time float
리턴 LTDescr

setTo() 공개 메소드

public setTo ( Transform to ) : LTDescr
to Transform
리턴 LTDescr

setTo() 공개 메소드

public setTo ( Vector3 to ) : LTDescr
to Vector3
리턴 LTDescr

setUseEstimatedTime() 공개 메소드

public setUseEstimatedTime ( bool useEstimatedTime ) : LTDescr
useEstimatedTime bool
리턴 LTDescr

setUseFrames() 공개 메소드

public setUseFrames ( bool useFrames ) : LTDescr
useFrames bool
리턴 LTDescr

setUseManualTime() 공개 메소드

public setUseManualTime ( bool useManualTime ) : LTDescr
useManualTime bool
리턴 LTDescr

setValue3() 공개 메소드

public setValue3 ( ) : LTDescr
리턴 LTDescr

updateInternal() 공개 메소드

public updateInternal ( ) : bool
리턴 bool

updateNow() 공개 메소드

public updateNow ( ) : LTDescr
리턴 LTDescr

프로퍼티 상세

_optional 공개적으로 프로퍼티

public LTDescrOptional, _optional
리턴 LTDescrOptional,

counter 공개적으로 프로퍼티

public uint counter
리턴 uint

delay 공개적으로 프로퍼티

public float delay
리턴 float

destroyOnComplete 공개적으로 프로퍼티

public bool destroyOnComplete
리턴 bool

direction 공개적으로 프로퍼티

public float direction
리턴 float

directionLast 공개적으로 프로퍼티

public float directionLast
리턴 float

dt 공개적으로 정적으로 프로퍼티

public static float dt
리턴 float

easeMethod 공개적으로 프로퍼티

public EaseTypeDelegate easeMethod
리턴 EaseTypeDelegate

hasExtraOnCompletes 공개적으로 프로퍼티

public bool hasExtraOnCompletes
리턴 bool

hasInitiliazed 공개적으로 프로퍼티

public bool hasInitiliazed
리턴 bool

hasPhysics 공개적으로 프로퍼티

public bool hasPhysics
리턴 bool

hasUpdateCallback 공개적으로 프로퍼티

public bool hasUpdateCallback
리턴 bool

lastVal 공개적으로 프로퍼티

public float lastVal
리턴 float

loopCount 공개적으로 프로퍼티

public int loopCount
리턴 int

loopType 공개적으로 프로퍼티

public LeanTweenType loopType
리턴 LeanTweenType

ltRect 공개적으로 프로퍼티

public LTRect ltRect
리턴 LTRect

newVect 공개적으로 정적으로 프로퍼티

public static Vector3 newVect
리턴 Vector3

onCompleteOnRepeat 공개적으로 프로퍼티

public bool onCompleteOnRepeat
리턴 bool

onCompleteOnStart 공개적으로 프로퍼티

public bool onCompleteOnStart
리턴 bool

overshoot 공개적으로 프로퍼티

public float overshoot
리턴 float

passed 공개적으로 프로퍼티

public float passed
리턴 float

period 공개적으로 프로퍼티

public float period
리턴 float

ratioPassed 공개적으로 프로퍼티

public float ratioPassed
리턴 float

rawImage 공개적으로 프로퍼티

public UnityEngine.UI.RawImage rawImage
리턴 UnityEngine.UI.RawImage

rectTransform 공개적으로 프로퍼티

public RectTransform rectTransform
리턴 RectTransform

scale 공개적으로 프로퍼티

public float scale
리턴 float

speed 공개적으로 프로퍼티

public float speed
리턴 float

spriteRen 공개적으로 프로퍼티

public SpriteRenderer spriteRen
리턴 SpriteRenderer

sprites 공개적으로 프로퍼티

public Sprite[],UnityEngine sprites
리턴 UnityEngine.Sprite[]

time 공개적으로 프로퍼티

public float time
리턴 float

toggle 공개적으로 프로퍼티

public bool toggle
리턴 bool

trans 공개적으로 프로퍼티

public Transform trans
리턴 Transform

tweenType 공개적으로 프로퍼티

public LeanTweenType tweenType
리턴 LeanTweenType

type 공개적으로 프로퍼티

public TweenAction type
리턴 TweenAction

uiImage 공개적으로 프로퍼티

public UnityEngine.UI.Image uiImage
리턴 UnityEngine.UI.Image

uiText 공개적으로 프로퍼티

public UnityEngine.UI.Text uiText
리턴 UnityEngine.UI.Text

useEstimatedTime 공개적으로 프로퍼티

public bool useEstimatedTime
리턴 bool

useFrames 공개적으로 프로퍼티

public bool useFrames
리턴 bool

useManualTime 공개적으로 프로퍼티

public bool useManualTime
리턴 bool

useRecursion 공개적으로 프로퍼티

public bool useRecursion
리턴 bool

usesNormalDt 공개적으로 프로퍼티

public bool usesNormalDt
리턴 bool

val 공개적으로 정적으로 프로퍼티

public static float val
리턴 float