C# Class LTDescr, LeanTween

Datei anzeigen Open project: dentedpixel/LeanTween Class Usage Examples

Public Properties

Property Type Description
_optional LTDescrOptional,
counter uint
delay float
destroyOnComplete bool
direction float
directionLast float
dt float
easeMethod EaseTypeDelegate
hasExtraOnCompletes bool
hasInitiliazed bool
hasPhysics bool
hasUpdateCallback bool
lastVal float
loopCount int
loopType LeanTweenType
ltRect LTRect
newVect Vector3
onCompleteOnRepeat bool
onCompleteOnStart bool
overshoot float
passed float
period float
ratioPassed float
rawImage UnityEngine.UI.RawImage
rectTransform RectTransform
scale float
speed float
spriteRen SpriteRenderer
sprites UnityEngine.Sprite[]
time float
toggle bool
trans Transform
tweenType LeanTweenType
type TweenAction
uiImage UnityEngine.UI.Image
uiText UnityEngine.UI.Text
useEstimatedTime bool
useFrames bool
useManualTime bool
useRecursion bool
usesNormalDt bool
val float

Public Methods

Method Description
LTDescr ( ) : System
ToString ( ) : string
callOnCompletes ( ) : void
pause ( ) : LTDescr
reset ( ) : void
resume ( ) : LTDescr
setAlpha ( ) : LTDescr
setAlphaVertex ( ) : LTDescr
setAudio ( object audio ) : LTDescr
setAxis ( Vector3 axis ) : LTDescr
setCallback ( ) : LTDescr
setCallbackColor ( ) : LTDescr
setCanvasAlpha ( ) : LTDescr
setCanvasColor ( ) : LTDescr
setCanvasGroupAlpha ( ) : LTDescr
setCanvasMove ( ) : LTDescr
setCanvasMoveX ( ) : LTDescr
setCanvasMoveY ( ) : LTDescr
setCanvasMoveZ ( ) : LTDescr
setCanvasPlaySprite ( ) : LTDescr
setCanvasRotateAround ( ) : LTDescr
setCanvasRotateAroundLocal ( ) : LTDescr
setCanvasScale ( ) : LTDescr
setCanvasSizeDelta ( ) : LTDescr
setColor ( ) : LTDescr
setDelay ( float delay ) : LTDescr
setDelayedSound ( ) : LTDescr
setDestroyOnComplete ( bool doesDestroy ) : LTDescr
setDiff ( Vector3 diff ) : LTDescr
setDirection ( float direction ) : LTDescr
setEase ( AnimationCurve easeCurve ) : LTDescr
setEase ( LeanTweenType easeType ) : LTDescr
setEaseInBack ( ) : LTDescr
setEaseInBounce ( ) : LTDescr
setEaseInCirc ( ) : LTDescr
setEaseInCubic ( ) : LTDescr
setEaseInElastic ( ) : LTDescr
setEaseInExpo ( ) : LTDescr
setEaseInOutBack ( ) : LTDescr
setEaseInOutBounce ( ) : LTDescr
setEaseInOutCirc ( ) : LTDescr
setEaseInOutCubic ( ) : LTDescr
setEaseInOutElastic ( ) : LTDescr
setEaseInOutExpo ( ) : LTDescr
setEaseInOutQuad ( ) : LTDescr
setEaseInOutQuart ( ) : LTDescr
setEaseInOutQuint ( ) : LTDescr
setEaseInOutSine ( ) : LTDescr
setEaseInQuad ( ) : LTDescr
setEaseInQuart ( ) : LTDescr
setEaseInQuint ( ) : LTDescr
setEaseInSine ( ) : LTDescr
setEaseLinear ( ) : LTDescr
setEaseOutBack ( ) : LTDescr
setEaseOutBounce ( ) : LTDescr
setEaseOutCirc ( ) : LTDescr
setEaseOutCubic ( ) : LTDescr
setEaseOutElastic ( ) : LTDescr
setEaseOutExpo ( ) : LTDescr
setEaseOutQuad ( ) : LTDescr
setEaseOutQuart ( ) : LTDescr
setEaseOutQuint ( ) : LTDescr
setEaseOutSine ( ) : LTDescr
setEasePunch ( ) : LTDescr
setEaseShake ( ) : LTDescr
setEaseSpring ( ) : LTDescr
setFrameRate ( float frameRate ) : LTDescr
setFrom ( Vector3 from ) : LTDescr
setFrom ( float from ) : LTDescr
setFromColor ( Color col ) : LTDescr
setGUIAlpha ( ) : LTDescr
setGUIMove ( ) : LTDescr
setGUIMoveMargin ( ) : LTDescr
setGUIRotate ( ) : LTDescr
setGUIScale ( ) : LTDescr
setHasInitialized ( bool has ) : LTDescr
setId ( uint id ) : LTDescr
setIgnoreTimeScale ( bool useUnScaledTime ) : LTDescr
setLoopClamp ( ) : LTDescr
setLoopClamp ( int loops ) : LTDescr
setLoopCount ( int loopCount ) : LTDescr
setLoopOnce ( ) : LTDescr
setLoopPingPong ( ) : LTDescr
setLoopPingPong ( int loops ) : LTDescr
setLoopType ( LeanTweenType loopType ) : LTDescr
setMove ( ) : LTDescr
setMoveCurved ( ) : LTDescr
setMoveCurvedLocal ( ) : LTDescr
setMoveLocal ( ) : LTDescr
setMoveLocalX ( ) : LTDescr
setMoveLocalY ( ) : LTDescr
setMoveLocalZ ( ) : LTDescr
setMoveSpline ( ) : LTDescr
setMoveSplineLocal ( ) : LTDescr
setMoveToTransform ( ) : LTDescr
setMoveX ( ) : LTDescr
setMoveY ( ) : LTDescr
setMoveZ ( ) : LTDescr
setOnComplete ( Action onComplete ) : LTDescr
setOnComplete ( Action onComplete ) : LTDescr
setOnComplete ( Action onComplete, object onCompleteParam ) : LTDescr
setOnCompleteOnRepeat ( bool isOn ) : LTDescr
setOnCompleteOnStart ( bool isOn ) : LTDescr
setOnCompleteParam ( object onCompleteParam ) : LTDescr
setOnStart ( Action onStart ) : LTDescr
setOnUpdate ( object>.Action onUpdate ) : LTDescr
setOnUpdate ( Action onUpdate ) : LTDescr
setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
setOnUpdate ( Action onUpdate ) : LTDescr
setOnUpdateColor ( object>.Action onUpdate ) : LTDescr
setOnUpdateColor ( Action onUpdate ) : LTDescr
setOnUpdateObject ( object>.Action onUpdate ) : LTDescr
setOnUpdateParam ( object onUpdateParam ) : LTDescr
setOnUpdateRatio ( float>.Action onUpdate ) : LTDescr
setOnUpdateVector2 ( Action onUpdate ) : LTDescr
setOnUpdateVector3 ( Action onUpdate ) : LTDescr
setOrientToPath ( bool doesOrient ) : LTDescr
setOrientToPath2d ( bool doesOrient2d ) : LTDescr
setOvershoot ( float overshoot ) : LTDescr
setPath ( LTBezierPath path ) : LTDescr
setPeriod ( float period ) : LTDescr
setPoint ( Vector3 point ) : LTDescr
setRect ( LTRect rect ) : LTDescr
setRect ( Rect rect ) : LTDescr
setRect ( RectTransform rect ) : LTDescr
setRecursive ( bool useRecursion ) : LTDescr
setRepeat ( int repeat ) : LTDescr
setRotate ( ) : LTDescr
setRotateAround ( ) : LTDescr
setRotateAroundLocal ( ) : LTDescr
setRotateLocal ( ) : LTDescr
setRotateX ( ) : LTDescr
setRotateY ( ) : LTDescr
setRotateZ ( ) : LTDescr
setScale ( ) : LTDescr
setScale ( float scale ) : LTDescr
setScaleX ( ) : LTDescr
setScaleY ( ) : LTDescr
setScaleZ ( ) : LTDescr
setSpeed ( float speed ) : LTDescr
setSprites ( UnityEngine sprites ) : LTDescr
setTextAlpha ( ) : LTDescr
setTextColor ( ) : LTDescr
setTime ( float time ) : LTDescr
setTo ( Transform to ) : LTDescr
setTo ( Vector3 to ) : LTDescr
setUseEstimatedTime ( bool useEstimatedTime ) : LTDescr
setUseFrames ( bool useFrames ) : LTDescr
setUseManualTime ( bool useManualTime ) : LTDescr
setValue3 ( ) : LTDescr
updateInternal ( ) : bool
updateNow ( ) : LTDescr

Private Methods

Method Description
alphaRecursive ( RectTransform rectTransform, float val, int recursiveLevel ) : void
alphaRecursive ( Transform transform, float val, bool useRecursion = true ) : void
alphaRecursiveSprite ( Transform transform, float val ) : void
callback ( ) : void
cancel ( GameObject gameObject ) : LTDescr,
colorRecursive ( RectTransform rectTransform, Color toColor ) : void
colorRecursive ( Transform transform, Color toColor, bool useRecursion = true ) : void
colorRecursiveSprite ( Transform transform, Color toColor ) : void
easeInBack ( ) : Vector3
easeInBounce ( ) : Vector3
easeInCirc ( ) : Vector3
easeInCubic ( ) : Vector3
easeInElastic ( ) : Vector3
easeInExpo ( ) : Vector3
easeInOutBack ( ) : Vector3
easeInOutBounce ( ) : Vector3
easeInOutCirc ( ) : Vector3
easeInOutCubic ( ) : Vector3
easeInOutElastic ( ) : Vector3
easeInOutExpo ( ) : Vector3
easeInOutQuad ( ) : Vector3
easeInOutQuart ( ) : Vector3
easeInOutQuint ( ) : Vector3
easeInOutSine ( ) : Vector3
easeInQuad ( ) : Vector3
easeInQuart ( ) : Vector3
easeInQuint ( ) : Vector3
easeInSine ( ) : Vector3
easeLinear ( ) : Vector3
easeOutBack ( ) : Vector3
easeOutBounce ( ) : Vector3
easeOutCirc ( ) : Vector3
easeOutCubic ( ) : Vector3
easeOutElastic ( ) : Vector3
easeOutExpo ( ) : Vector3
easeOutQuad ( ) : Vector3
easeOutQuart ( ) : Vector3
easeOutQuint ( ) : Vector3
easeOutSine ( ) : Vector3
easeSpring ( ) : Vector3
init ( ) : void
initCanvasRotateAround ( ) : void
initFromInternal ( ) : void
initSpeed ( ) : void
textAlphaRecursive ( Transform trans, float val, bool useRecursion = true ) : void
textColorRecursive ( Transform trans, Color toColor ) : void
tweenColor ( LTDescr tween, float val ) : Color
tweenOnCurve ( ) : Vector3

Method Details

LTDescr() public method

public LTDescr ( ) : System
return System

ToString() public method

public ToString ( ) : string
return string

callOnCompletes() public method

public callOnCompletes ( ) : void
return void

pause() public method

public pause ( ) : LTDescr
return LTDescr

reset() public method

public reset ( ) : void
return void

resume() public method

public resume ( ) : LTDescr
return LTDescr

setAlpha() public method

public setAlpha ( ) : LTDescr
return LTDescr

setAlphaVertex() public method

public setAlphaVertex ( ) : LTDescr
return LTDescr

setAudio() public method

public setAudio ( object audio ) : LTDescr
audio object
return LTDescr

setAxis() public method

public setAxis ( Vector3 axis ) : LTDescr
axis Vector3
return LTDescr

setCallback() public method

public setCallback ( ) : LTDescr
return LTDescr

setCallbackColor() public method

public setCallbackColor ( ) : LTDescr
return LTDescr

setCanvasAlpha() public method

public setCanvasAlpha ( ) : LTDescr
return LTDescr

setCanvasColor() public method

public setCanvasColor ( ) : LTDescr
return LTDescr

setCanvasGroupAlpha() public method

public setCanvasGroupAlpha ( ) : LTDescr
return LTDescr

setCanvasMove() public method

public setCanvasMove ( ) : LTDescr
return LTDescr

setCanvasMoveX() public method

public setCanvasMoveX ( ) : LTDescr
return LTDescr

setCanvasMoveY() public method

public setCanvasMoveY ( ) : LTDescr
return LTDescr

setCanvasMoveZ() public method

public setCanvasMoveZ ( ) : LTDescr
return LTDescr

setCanvasPlaySprite() public method

public setCanvasPlaySprite ( ) : LTDescr
return LTDescr

setCanvasRotateAround() public method

public setCanvasRotateAround ( ) : LTDescr
return LTDescr

setCanvasRotateAroundLocal() public method

public setCanvasRotateAroundLocal ( ) : LTDescr
return LTDescr

setCanvasScale() public method

public setCanvasScale ( ) : LTDescr
return LTDescr

setCanvasSizeDelta() public method

public setCanvasSizeDelta ( ) : LTDescr
return LTDescr

setColor() public method

public setColor ( ) : LTDescr
return LTDescr

setDelay() public method

public setDelay ( float delay ) : LTDescr
delay float
return LTDescr

setDelayedSound() public method

public setDelayedSound ( ) : LTDescr
return LTDescr

setDestroyOnComplete() public method

public setDestroyOnComplete ( bool doesDestroy ) : LTDescr
doesDestroy bool
return LTDescr

setDiff() public method

public setDiff ( Vector3 diff ) : LTDescr
diff Vector3
return LTDescr

setDirection() public method

public setDirection ( float direction ) : LTDescr
direction float
return LTDescr

setEase() public method

public setEase ( AnimationCurve easeCurve ) : LTDescr
easeCurve AnimationCurve
return LTDescr

setEase() public method

public setEase ( LeanTweenType easeType ) : LTDescr
easeType LeanTweenType
return LTDescr

setEaseInBack() public method

public setEaseInBack ( ) : LTDescr
return LTDescr

setEaseInBounce() public method

public setEaseInBounce ( ) : LTDescr
return LTDescr

setEaseInCirc() public method

public setEaseInCirc ( ) : LTDescr
return LTDescr

setEaseInCubic() public method

public setEaseInCubic ( ) : LTDescr
return LTDescr

setEaseInElastic() public method

public setEaseInElastic ( ) : LTDescr
return LTDescr

setEaseInExpo() public method

public setEaseInExpo ( ) : LTDescr
return LTDescr

setEaseInOutBack() public method

public setEaseInOutBack ( ) : LTDescr
return LTDescr

setEaseInOutBounce() public method

public setEaseInOutBounce ( ) : LTDescr
return LTDescr

setEaseInOutCirc() public method

public setEaseInOutCirc ( ) : LTDescr
return LTDescr

setEaseInOutCubic() public method

public setEaseInOutCubic ( ) : LTDescr
return LTDescr

setEaseInOutElastic() public method

public setEaseInOutElastic ( ) : LTDescr
return LTDescr

setEaseInOutExpo() public method

public setEaseInOutExpo ( ) : LTDescr
return LTDescr

setEaseInOutQuad() public method

public setEaseInOutQuad ( ) : LTDescr
return LTDescr

setEaseInOutQuart() public method

public setEaseInOutQuart ( ) : LTDescr
return LTDescr

setEaseInOutQuint() public method

public setEaseInOutQuint ( ) : LTDescr
return LTDescr

setEaseInOutSine() public method

public setEaseInOutSine ( ) : LTDescr
return LTDescr

setEaseInQuad() public method

public setEaseInQuad ( ) : LTDescr
return LTDescr

setEaseInQuart() public method

public setEaseInQuart ( ) : LTDescr
return LTDescr

setEaseInQuint() public method

public setEaseInQuint ( ) : LTDescr
return LTDescr

setEaseInSine() public method

public setEaseInSine ( ) : LTDescr
return LTDescr

setEaseLinear() public method

public setEaseLinear ( ) : LTDescr
return LTDescr

setEaseOutBack() public method

public setEaseOutBack ( ) : LTDescr
return LTDescr

setEaseOutBounce() public method

public setEaseOutBounce ( ) : LTDescr
return LTDescr

setEaseOutCirc() public method

public setEaseOutCirc ( ) : LTDescr
return LTDescr

setEaseOutCubic() public method

public setEaseOutCubic ( ) : LTDescr
return LTDescr

setEaseOutElastic() public method

public setEaseOutElastic ( ) : LTDescr
return LTDescr

setEaseOutExpo() public method

public setEaseOutExpo ( ) : LTDescr
return LTDescr

setEaseOutQuad() public method

public setEaseOutQuad ( ) : LTDescr
return LTDescr

setEaseOutQuart() public method

public setEaseOutQuart ( ) : LTDescr
return LTDescr

setEaseOutQuint() public method

public setEaseOutQuint ( ) : LTDescr
return LTDescr

setEaseOutSine() public method

public setEaseOutSine ( ) : LTDescr
return LTDescr

setEasePunch() public method

public setEasePunch ( ) : LTDescr
return LTDescr

setEaseShake() public method

public setEaseShake ( ) : LTDescr
return LTDescr

setEaseSpring() public method

public setEaseSpring ( ) : LTDescr
return LTDescr

setFrameRate() public method

public setFrameRate ( float frameRate ) : LTDescr
frameRate float
return LTDescr

setFrom() public method

public setFrom ( Vector3 from ) : LTDescr
from Vector3
return LTDescr

setFrom() public method

public setFrom ( float from ) : LTDescr
from float
return LTDescr

setFromColor() public method

public setFromColor ( Color col ) : LTDescr
col Color
return LTDescr

setGUIAlpha() public method

public setGUIAlpha ( ) : LTDescr
return LTDescr

setGUIMove() public method

public setGUIMove ( ) : LTDescr
return LTDescr

setGUIMoveMargin() public method

public setGUIMoveMargin ( ) : LTDescr
return LTDescr

setGUIRotate() public method

public setGUIRotate ( ) : LTDescr
return LTDescr

setGUIScale() public method

public setGUIScale ( ) : LTDescr
return LTDescr

setHasInitialized() public method

public setHasInitialized ( bool has ) : LTDescr
has bool
return LTDescr

setId() public method

public setId ( uint id ) : LTDescr
id uint
return LTDescr

setIgnoreTimeScale() public method

public setIgnoreTimeScale ( bool useUnScaledTime ) : LTDescr
useUnScaledTime bool
return LTDescr

setLoopClamp() public method

public setLoopClamp ( ) : LTDescr
return LTDescr

setLoopClamp() public method

public setLoopClamp ( int loops ) : LTDescr
loops int
return LTDescr

setLoopCount() public method

public setLoopCount ( int loopCount ) : LTDescr
loopCount int
return LTDescr

setLoopOnce() public method

public setLoopOnce ( ) : LTDescr
return LTDescr

setLoopPingPong() public method

public setLoopPingPong ( ) : LTDescr
return LTDescr

setLoopPingPong() public method

public setLoopPingPong ( int loops ) : LTDescr
loops int
return LTDescr

setLoopType() public method

public setLoopType ( LeanTweenType loopType ) : LTDescr
loopType LeanTweenType
return LTDescr

setMove() public method

public setMove ( ) : LTDescr
return LTDescr

setMoveCurved() public method

public setMoveCurved ( ) : LTDescr
return LTDescr

setMoveCurvedLocal() public method

public setMoveCurvedLocal ( ) : LTDescr
return LTDescr

setMoveLocal() public method

public setMoveLocal ( ) : LTDescr
return LTDescr

setMoveLocalX() public method

public setMoveLocalX ( ) : LTDescr
return LTDescr

setMoveLocalY() public method

public setMoveLocalY ( ) : LTDescr
return LTDescr

setMoveLocalZ() public method

public setMoveLocalZ ( ) : LTDescr
return LTDescr

setMoveSpline() public method

public setMoveSpline ( ) : LTDescr
return LTDescr

setMoveSplineLocal() public method

public setMoveSplineLocal ( ) : LTDescr
return LTDescr

setMoveToTransform() public method

public setMoveToTransform ( ) : LTDescr
return LTDescr

setMoveX() public method

public setMoveX ( ) : LTDescr
return LTDescr

setMoveY() public method

public setMoveY ( ) : LTDescr
return LTDescr

setMoveZ() public method

public setMoveZ ( ) : LTDescr
return LTDescr

setOnComplete() public method

public setOnComplete ( Action onComplete ) : LTDescr
onComplete Action
return LTDescr

setOnComplete() public method

public setOnComplete ( Action onComplete ) : LTDescr
onComplete Action
return LTDescr

setOnComplete() public method

public setOnComplete ( Action onComplete, object onCompleteParam ) : LTDescr
onComplete Action
onCompleteParam object
return LTDescr

setOnCompleteOnRepeat() public method

public setOnCompleteOnRepeat ( bool isOn ) : LTDescr
isOn bool
return LTDescr

setOnCompleteOnStart() public method

public setOnCompleteOnStart ( bool isOn ) : LTDescr
isOn bool
return LTDescr

setOnCompleteParam() public method

public setOnCompleteParam ( object onCompleteParam ) : LTDescr
onCompleteParam object
return LTDescr

setOnStart() public method

public setOnStart ( Action onStart ) : LTDescr
onStart Action
return LTDescr

setOnUpdate() public method

public setOnUpdate ( object>.Action onUpdate ) : LTDescr
onUpdate object>.Action
return LTDescr

setOnUpdate() public method

public setOnUpdate ( Action onUpdate ) : LTDescr
onUpdate Action
return LTDescr

setOnUpdate() public method

public setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate Action
onUpdateParam object
return LTDescr

setOnUpdate() public method

public setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate object>.Action
onUpdateParam object
return LTDescr

setOnUpdate() public method

public setOnUpdate ( Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate Action
onUpdateParam object
return LTDescr

setOnUpdate() public method

public setOnUpdate ( object>.Action onUpdate, object onUpdateParam = null ) : LTDescr
onUpdate object>.Action
onUpdateParam object
return LTDescr

setOnUpdate() public method

public setOnUpdate ( Action onUpdate ) : LTDescr
onUpdate Action
return LTDescr

setOnUpdateColor() public method

public setOnUpdateColor ( object>.Action onUpdate ) : LTDescr
onUpdate object>.Action
return LTDescr

setOnUpdateColor() public method

public setOnUpdateColor ( Action onUpdate ) : LTDescr
onUpdate Action
return LTDescr

setOnUpdateObject() public method

public setOnUpdateObject ( object>.Action onUpdate ) : LTDescr
onUpdate object>.Action
return LTDescr

setOnUpdateParam() public method

public setOnUpdateParam ( object onUpdateParam ) : LTDescr
onUpdateParam object
return LTDescr

setOnUpdateRatio() public method

public setOnUpdateRatio ( float>.Action onUpdate ) : LTDescr
onUpdate float>.Action
return LTDescr

setOnUpdateVector2() public method

public setOnUpdateVector2 ( Action onUpdate ) : LTDescr
onUpdate Action
return LTDescr

setOnUpdateVector3() public method

public setOnUpdateVector3 ( Action onUpdate ) : LTDescr
onUpdate Action
return LTDescr

setOrientToPath() public method

public setOrientToPath ( bool doesOrient ) : LTDescr
doesOrient bool
return LTDescr

setOrientToPath2d() public method

public setOrientToPath2d ( bool doesOrient2d ) : LTDescr
doesOrient2d bool
return LTDescr

setOvershoot() public method

public setOvershoot ( float overshoot ) : LTDescr
overshoot float
return LTDescr

setPath() public method

public setPath ( LTBezierPath path ) : LTDescr
path LTBezierPath
return LTDescr

setPeriod() public method

public setPeriod ( float period ) : LTDescr
period float
return LTDescr

setPoint() public method

public setPoint ( Vector3 point ) : LTDescr
point Vector3
return LTDescr

setRect() public method

public setRect ( LTRect rect ) : LTDescr
rect LTRect
return LTDescr

setRect() public method

public setRect ( Rect rect ) : LTDescr
rect Rect
return LTDescr

setRect() public method

public setRect ( RectTransform rect ) : LTDescr
rect RectTransform
return LTDescr

setRecursive() public method

public setRecursive ( bool useRecursion ) : LTDescr
useRecursion bool
return LTDescr

setRepeat() public method

public setRepeat ( int repeat ) : LTDescr
repeat int
return LTDescr

setRotate() public method

public setRotate ( ) : LTDescr
return LTDescr

setRotateAround() public method

public setRotateAround ( ) : LTDescr
return LTDescr

setRotateAroundLocal() public method

public setRotateAroundLocal ( ) : LTDescr
return LTDescr

setRotateLocal() public method

public setRotateLocal ( ) : LTDescr
return LTDescr

setRotateX() public method

public setRotateX ( ) : LTDescr
return LTDescr

setRotateY() public method

public setRotateY ( ) : LTDescr
return LTDescr

setRotateZ() public method

public setRotateZ ( ) : LTDescr
return LTDescr

setScale() public method

public setScale ( ) : LTDescr
return LTDescr

setScale() public method

public setScale ( float scale ) : LTDescr
scale float
return LTDescr

setScaleX() public method

public setScaleX ( ) : LTDescr
return LTDescr

setScaleY() public method

public setScaleY ( ) : LTDescr
return LTDescr

setScaleZ() public method

public setScaleZ ( ) : LTDescr
return LTDescr

setSpeed() public method

public setSpeed ( float speed ) : LTDescr
speed float
return LTDescr

setSprites() public method

public setSprites ( UnityEngine sprites ) : LTDescr
sprites UnityEngine
return LTDescr

setTextAlpha() public method

public setTextAlpha ( ) : LTDescr
return LTDescr

setTextColor() public method

public setTextColor ( ) : LTDescr
return LTDescr

setTime() public method

public setTime ( float time ) : LTDescr
time float
return LTDescr

setTo() public method

public setTo ( Transform to ) : LTDescr
to Transform
return LTDescr

setTo() public method

public setTo ( Vector3 to ) : LTDescr
to Vector3
return LTDescr

setUseEstimatedTime() public method

public setUseEstimatedTime ( bool useEstimatedTime ) : LTDescr
useEstimatedTime bool
return LTDescr

setUseFrames() public method

public setUseFrames ( bool useFrames ) : LTDescr
useFrames bool
return LTDescr

setUseManualTime() public method

public setUseManualTime ( bool useManualTime ) : LTDescr
useManualTime bool
return LTDescr

setValue3() public method

public setValue3 ( ) : LTDescr
return LTDescr

updateInternal() public method

public updateInternal ( ) : bool
return bool

updateNow() public method

public updateNow ( ) : LTDescr
return LTDescr

Property Details

_optional public_oe property

public LTDescrOptional, _optional
return LTDescrOptional,

counter public_oe property

public uint counter
return uint

delay public_oe property

public float delay
return float

destroyOnComplete public_oe property

public bool destroyOnComplete
return bool

direction public_oe property

public float direction
return float

directionLast public_oe property

public float directionLast
return float

dt public_oe static_oe property

public static float dt
return float

easeMethod public_oe property

public EaseTypeDelegate easeMethod
return EaseTypeDelegate

hasExtraOnCompletes public_oe property

public bool hasExtraOnCompletes
return bool

hasInitiliazed public_oe property

public bool hasInitiliazed
return bool

hasPhysics public_oe property

public bool hasPhysics
return bool

hasUpdateCallback public_oe property

public bool hasUpdateCallback
return bool

lastVal public_oe property

public float lastVal
return float

loopCount public_oe property

public int loopCount
return int

loopType public_oe property

public LeanTweenType loopType
return LeanTweenType

ltRect public_oe property

public LTRect ltRect
return LTRect

newVect public_oe static_oe property

public static Vector3 newVect
return Vector3

onCompleteOnRepeat public_oe property

public bool onCompleteOnRepeat
return bool

onCompleteOnStart public_oe property

public bool onCompleteOnStart
return bool

overshoot public_oe property

public float overshoot
return float

passed public_oe property

public float passed
return float

period public_oe property

public float period
return float

ratioPassed public_oe property

public float ratioPassed
return float

rawImage public_oe property

public UnityEngine.UI.RawImage rawImage
return UnityEngine.UI.RawImage

rectTransform public_oe property

public RectTransform rectTransform
return RectTransform

scale public_oe property

public float scale
return float

speed public_oe property

public float speed
return float

spriteRen public_oe property

public SpriteRenderer spriteRen
return SpriteRenderer

sprites public_oe property

public Sprite[],UnityEngine sprites
return UnityEngine.Sprite[]

time public_oe property

public float time
return float

toggle public_oe property

public bool toggle
return bool

trans public_oe property

public Transform trans
return Transform

tweenType public_oe property

public LeanTweenType tweenType
return LeanTweenType

type public_oe property

public TweenAction type
return TweenAction

uiImage public_oe property

public UnityEngine.UI.Image uiImage
return UnityEngine.UI.Image

uiText public_oe property

public UnityEngine.UI.Text uiText
return UnityEngine.UI.Text

useEstimatedTime public_oe property

public bool useEstimatedTime
return bool

useFrames public_oe property

public bool useFrames
return bool

useManualTime public_oe property

public bool useManualTime
return bool

useRecursion public_oe property

public bool useRecursion
return bool

usesNormalDt public_oe property

public bool usesNormalDt
return bool

val public_oe static_oe property

public static float val
return float