프로퍼티 | 타입 | 설명 | |
---|---|---|---|
effect | SkillEffect[], | ||
firstMove | bool | ||
firstMoveRounds | int | ||
setStatus | bool[] | ||
status | int[] | ||
timebar | float |
메소드 | 설명 | |
---|---|---|
ApplyCondition ( Combatant, c ) : void | ||
GetData ( Hashtable ht ) : Hashtable | ||
GroupCondition ( ) : System.Collections | ||
SetData ( Hashtable ht ) : void |