C# Class GroupCondition, RPGQuest

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Public Properties

Property Type Description
effect SkillEffect[],
firstMove bool
firstMoveRounds int
setStatus bool[]
status int[]
timebar float

Public Methods

Method Description
ApplyCondition ( Combatant, c ) : void
GetData ( Hashtable ht ) : Hashtable
GroupCondition ( ) : System.Collections
SetData ( Hashtable ht ) : void

Method Details

ApplyCondition() public method

public ApplyCondition ( Combatant, c ) : void
c Combatant,
return void

GetData() public method

public GetData ( Hashtable ht ) : Hashtable
ht Hashtable
return Hashtable

GroupCondition() public method

public GroupCondition ( ) : System.Collections
return System.Collections

SetData() public method

public SetData ( Hashtable ht ) : void
ht Hashtable
return void

Property Details

effect public_oe property

public SkillEffect[], effect
return SkillEffect[],

firstMove public_oe property

public bool firstMove
return bool

firstMoveRounds public_oe property

public int firstMoveRounds
return int

setStatus public_oe property

public bool[] setStatus
return bool[]

status public_oe property

public int[] status
return int[]

timebar public_oe property

public float timebar
return float