Property | Type | Description | |
---|---|---|---|
effect | SkillEffect[], | ||
firstMove | bool | ||
firstMoveRounds | int | ||
setStatus | bool[] | ||
status | int[] | ||
timebar | float |
Method | Description | |
---|---|---|
ApplyCondition ( Combatant, c ) : void | ||
GetData ( Hashtable ht ) : Hashtable | ||
GroupCondition ( ) : System.Collections | ||
SetData ( Hashtable ht ) : void |
public ApplyCondition ( Combatant, c ) : void | ||
c | Combatant, | |
return | void |
public GroupCondition ( ) : System.Collections | ||
return | System.Collections |