프로퍼티 | 타입 | 설명 | |
---|---|---|---|
characterController | CharacterController | ||
destDirection | Vector3 | ||
destPosition | Vector3 | ||
entityEnabled | bool | ||
entity_name | string | ||
hp | string | ||
isControlled | bool | ||
isOnGround | bool | ||
isPlayer | bool |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
FixedUpdate ( ) : void | ||
OnGUI ( ) : void | ||
OnJump ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
entityDisable ( ) : void | ||
entityEnable ( ) : void | ||
set_state ( sbyte v ) : void |
public CharacterController characterController | ||
리턴 | CharacterController |