프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Cost | int | ||
DiscountCost | int | ||
DiscountEnvironment | Environment, | ||
Health | int | ||
MaxUnitStack | int | ||
TraversableEnvironments | Environment[] |
프로퍼티 | 타입 | 설명 |
---|
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
DamageUnit ( int damage, BaseUnit, Attacker ) : void | ||
GetCost ( Environment, environment ) : int |
public abstract DamageUnit ( int damage, BaseUnit, Attacker ) : void | ||
damage | int | |
Attacker | BaseUnit, | |
리턴 | void |