C# 클래스 ActiveAnimation, TheUnseen

상속: MonoBehaviour
파일 보기 프로젝트 열기: henryj41043/TheUnseen 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
current ActiveAnimation,
onFinished List

Private Properties

프로퍼티 타입 설명
Play void
Start void
Update void

공개 메소드들

메소드 설명
Play ( Animation anim, Direction, playDirection ) : ActiveAnimation,

Play the specified animation.

Play ( Animation anim, string clipName, Direction, playDirection ) : ActiveAnimation,

Play the specified animation.

Play ( Animation anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,

Play the specified animation on the specified object.

Play ( Animator anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,

Play the specified animation on the specified object.

Reset ( ) : void

Manually reset the active animation to the beginning.

비공개 메소드들

메소드 설명
Play ( string clipName, Direction, playDirection ) : void

Play the specified animation.

Start ( ) : void

Event receiver is only kept for backwards compatibility purposes. It's removed on start if new functionality is used.

Update ( ) : void

Notify the target when the animation finishes playing.

메소드 상세

Play() 정적인 공개 메소드

Play the specified animation.
static public Play ( Animation anim, Direction, playDirection ) : ActiveAnimation,
anim Animation
playDirection Direction,
리턴 ActiveAnimation,

Play() 정적인 공개 메소드

Play the specified animation.
static public Play ( Animation anim, string clipName, Direction, playDirection ) : ActiveAnimation,
anim Animation
clipName string
playDirection Direction,
리턴 ActiveAnimation,

Play() 정적인 공개 메소드

Play the specified animation on the specified object.
static public Play ( Animation anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,
anim Animation
clipName string
playDirection Direction,
enableBeforePlay EnableCondition
disableCondition DisableCondition
리턴 ActiveAnimation,

Play() 정적인 공개 메소드

Play the specified animation on the specified object.
static public Play ( Animator anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,
anim Animator
clipName string
playDirection Direction,
enableBeforePlay EnableCondition
disableCondition DisableCondition
리턴 ActiveAnimation,

Reset() 공개 메소드

Manually reset the active animation to the beginning.
public Reset ( ) : void
리턴 void

프로퍼티 상세

current 정적으로 공개적으로 프로퍼티

Active animation that resulted in the event notification.
static public ActiveAnimation, current
리턴 ActiveAnimation,

onFinished 공개적으로 프로퍼티

Event delegates called when the animation finishes.
public List onFinished
리턴 List