C# Class ActiveAnimation, TheUnseen

Inheritance: MonoBehaviour
Show file Open project: henryj41043/TheUnseen Class Usage Examples

Public Properties

Property Type Description
current ActiveAnimation,
onFinished List

Private Properties

Property Type Description
Play void
Start void
Update void

Public Methods

Method Description
Play ( Animation anim, Direction, playDirection ) : ActiveAnimation,

Play the specified animation.

Play ( Animation anim, string clipName, Direction, playDirection ) : ActiveAnimation,

Play the specified animation.

Play ( Animation anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,

Play the specified animation on the specified object.

Play ( Animator anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,

Play the specified animation on the specified object.

Reset ( ) : void

Manually reset the active animation to the beginning.

Private Methods

Method Description
Play ( string clipName, Direction, playDirection ) : void

Play the specified animation.

Start ( ) : void

Event receiver is only kept for backwards compatibility purposes. It's removed on start if new functionality is used.

Update ( ) : void

Notify the target when the animation finishes playing.

Method Details

Play() static public method

Play the specified animation.
static public Play ( Animation anim, Direction, playDirection ) : ActiveAnimation,
anim Animation
playDirection Direction,
return ActiveAnimation,

Play() static public method

Play the specified animation.
static public Play ( Animation anim, string clipName, Direction, playDirection ) : ActiveAnimation,
anim Animation
clipName string
playDirection Direction,
return ActiveAnimation,

Play() static public method

Play the specified animation on the specified object.
static public Play ( Animation anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,
anim Animation
clipName string
playDirection Direction,
enableBeforePlay EnableCondition
disableCondition DisableCondition
return ActiveAnimation,

Play() static public method

Play the specified animation on the specified object.
static public Play ( Animator anim, string clipName, Direction, playDirection, EnableCondition enableBeforePlay, DisableCondition disableCondition ) : ActiveAnimation,
anim Animator
clipName string
playDirection Direction,
enableBeforePlay EnableCondition
disableCondition DisableCondition
return ActiveAnimation,

Reset() public method

Manually reset the active animation to the beginning.
public Reset ( ) : void
return void

Property Details

current static public property

Active animation that resulted in the event notification.
static public ActiveAnimation, current
return ActiveAnimation,

onFinished public property

Event delegates called when the animation finishes.
public List onFinished
return List