C# Class uREPL.Window

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: hecomi/uREPL Class Usage Examples

Public Properties

Property Type Description
selected Window

Public Methods

Method Description
Close ( ) : void
DoCompletion ( ) : void
InstantiateInOutputView ( GameObject prefab ) : GameObject
OnSubmit ( string code ) : void
Open ( ) : void
OutputLog ( Log data ) : void
StartCompletion ( ) : void
StopCompletion ( ) : void

Private Methods

Method Description
Awake ( ) : void
ClearHistoryCommand ( ) : void
ClearOutputCommand ( ) : void
CloseCommand ( ) : void
InitObjects ( ) : void
OnCompletionFinished ( Completion result ) : void
OnDestroy ( ) : void
OnValueChanged ( string text ) : void
RegisterListeners ( ) : void
SetActive ( bool active ) : void
ShowHistory ( ) : void
Start ( ) : void
UnregisterListeners ( ) : void
Update ( ) : void
UpdateCompletion ( ) : void

Method Details

Close() public method

public Close ( ) : void
return void

DoCompletion() public method

public DoCompletion ( ) : void
return void

InstantiateInOutputView() public static method

public static InstantiateInOutputView ( GameObject prefab ) : GameObject
prefab UnityEngine.GameObject
return UnityEngine.GameObject

OnSubmit() public method

public OnSubmit ( string code ) : void
code string
return void

Open() public method

public Open ( ) : void
return void

OutputLog() public method

public OutputLog ( Log data ) : void
data Log
return void

StartCompletion() public method

public StartCompletion ( ) : void
return void

StopCompletion() public method

public StopCompletion ( ) : void
return void

Property Details

selected public_oe static_oe property

public static Window,uREPL selected
return Window