C# Class sobel_filtering.Form2

ファイルを表示 Open project: Sparky88/IA-B1-ProcesareaImaginilor

Public Methods

Method Description
ABC ( int x, int y, int w, int h ) : void
DataBasePath ( string path ) : void
Form2 ( ) : System
bezier ( Bitmap b ) : Bitmap
bezier_eye ( Bitmap b ) : Bitmap
bezier_position ( Bitmap b ) : void
big_conect ( Bitmap b ) : Bitmap
black_white ( Image Im ) : Bitmap
conect ( int x, int y, int w, int h ) : void
detation ( Bitmap b ) : void
face ( Image Im ) : Image
left_eye ( Bitmap b ) : Bitmap
pic ( Bitmap b ) : void
range ( ) : void
right_eye ( Bitmap b ) : Bitmap
shape ( ) : void
similar ( int x, int y, int x1, int y1 ) : int
skin_color ( Bitmap b ) : Bitmap

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
Bernstein ( int n, int i, double t ) : double
Bezier2D ( int cpts ) : void
Form2_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Ni ( int n, int i ) : double
button10_Click ( object sender, EventArgs e ) : void
button11_Click ( object sender, EventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void
button21_Click ( object sender, EventArgs e ) : void
button31_Click ( object sender, EventArgs e ) : void
button32_Click ( object sender, EventArgs e ) : void
button33_Click ( object sender, EventArgs e ) : void
button34_Click ( object sender, EventArgs e ) : void
button9_Click ( object sender, EventArgs e ) : void
eyelocal ( Bitmap b ) : void
factrl ( int n ) : double
skin_color_segmentation ( ) : void
slope ( long x1, long y1, long x2, long y2 ) : void

Method Details

ABC() public method

public ABC ( int x, int y, int w, int h ) : void
x int
y int
w int
h int
return void

DataBasePath() public method

public DataBasePath ( string path ) : void
path string
return void

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Form2() public method

public Form2 ( ) : System
return System

bezier() public method

public bezier ( Bitmap b ) : Bitmap
b Bitmap
return Bitmap

bezier_eye() public method

public bezier_eye ( Bitmap b ) : Bitmap
b Bitmap
return Bitmap

bezier_position() public method

public bezier_position ( Bitmap b ) : void
b Bitmap
return void

big_conect() public method

public big_conect ( Bitmap b ) : Bitmap
b Bitmap
return Bitmap

black_white() public method

public black_white ( Image Im ) : Bitmap
Im Image
return Bitmap

conect() public method

public conect ( int x, int y, int w, int h ) : void
x int
y int
w int
h int
return void

detation() public method

public detation ( Bitmap b ) : void
b Bitmap
return void

face() public method

public face ( Image Im ) : Image
Im Image
return Image

left_eye() public method

public left_eye ( Bitmap b ) : Bitmap
b Bitmap
return Bitmap

pic() public method

public pic ( Bitmap b ) : void
b Bitmap
return void

range() public method

public range ( ) : void
return void

right_eye() public method

public right_eye ( Bitmap b ) : Bitmap
b Bitmap
return Bitmap

shape() public method

public shape ( ) : void
return void

similar() public method

public similar ( int x, int y, int x1, int y1 ) : int
x int
y int
x1 int
y1 int
return int

skin_color() public method

public skin_color ( Bitmap b ) : Bitmap
b Bitmap
return Bitmap