C# Class XNAGraphics.KernelBundle.BasicsBundle.BasicCore

ファイルを表示 Open project: joseruizjimenez/personal-training-martial-arts

Public Properties

Property Type Description
r XNAGraphics.KernelBundle.BasicsBundle.BasicRegistry

Protected Properties

Property Type Description
content ContentHandler
game Game1
screen Screen

Public Methods

Method Description
BasicCore ( Game1 game ) : System
Draw ( GameTime gameTime ) : System.Boolean
Initialize ( ) : System.Boolean
LoadContent ( ) : System.Boolean
UnloadContent ( ) : System.Boolean
Update ( GameTime gameTime ) : System.Boolean
onDraw ( GameTime gameTime ) : LayerCollection
onInitialize ( ) : System.Boolean
onLoadContent ( ) : System.Boolean
onUnloadContent ( ) : System.Boolean
onUpdate ( GameTime gameTime ) : LayerCollection

Method Details

BasicCore() public method

public BasicCore ( Game1 game ) : System
game Game1
return System

Draw() public method

public Draw ( GameTime gameTime ) : System.Boolean
gameTime Microsoft.Xna.Framework.GameTime
return System.Boolean

Initialize() public method

public Initialize ( ) : System.Boolean
return System.Boolean

LoadContent() public method

public LoadContent ( ) : System.Boolean
return System.Boolean

UnloadContent() public method

public UnloadContent ( ) : System.Boolean
return System.Boolean

Update() public method

public Update ( GameTime gameTime ) : System.Boolean
gameTime Microsoft.Xna.Framework.GameTime
return System.Boolean

onDraw() public abstract method

public abstract onDraw ( GameTime gameTime ) : LayerCollection
gameTime Microsoft.Xna.Framework.GameTime
return XNAGraphics.ComponentBundle.LayerBundle.LayerCollection

onInitialize() public abstract method

public abstract onInitialize ( ) : System.Boolean
return System.Boolean

onLoadContent() public abstract method

public abstract onLoadContent ( ) : System.Boolean
return System.Boolean

onUnloadContent() public abstract method

public abstract onUnloadContent ( ) : System.Boolean
return System.Boolean

onUpdate() public abstract method

public abstract onUpdate ( GameTime gameTime ) : LayerCollection
gameTime Microsoft.Xna.Framework.GameTime
return XNAGraphics.ComponentBundle.LayerBundle.LayerCollection

Property Details

content protected_oe property

protected ContentHandler content
return ContentHandler

game protected_oe property

protected Game1 game
return Game1

r public_oe property

public BasicRegistry,XNAGraphics.KernelBundle.BasicsBundle r
return XNAGraphics.KernelBundle.BasicsBundle.BasicRegistry

screen protected_oe property

protected Screen screen
return Screen