Method | Description | |
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Draw ( |
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Particle ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 velocity, float angle, float angularVelocity, Color color, float size, float ttl, float alpha, float alphaD ) : System | ||
Update ( |
public Draw ( |
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spriteBatch | ||
information | DrawInformation | |
return | void |
public Particle ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 velocity, float angle, float angularVelocity, Color color, float size, float ttl, float alpha, float alphaD ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
velocity | Vector2 | |
angle | float | |
angularVelocity | float | |
color | Color | |
size | float | |
ttl | float | |
alpha | float | |
alphaD | float | |
return | System |
public Update ( |
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gameTime | ||
return | void |