C# Class WarTornLands.Entities.Modules.Draw.ParticleSystem.Particle

Mostrar archivo Open project: floAr/WarTornLands

Public Methods

Method Description
Draw ( SpriteBatch spriteBatch, DrawInformation information ) : void
Particle ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 velocity, float angle, float angularVelocity, Color color, float size, float ttl, float alpha, float alphaD ) : System
Update ( GameTime gameTime ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch spriteBatch, DrawInformation information ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
information DrawInformation
return void

Particle() public method

public Particle ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 velocity, float angle, float angularVelocity, Color color, float size, float ttl, float alpha, float alphaD ) : System
texture Microsoft.Xna.Framework.Graphics.Texture2D
velocity Vector2
angle float
angularVelocity float
color Color
size float
ttl float
alpha float
alphaD float
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void