C# Class WWActorEdit.PlyrChunk

The Plyr (Player) chunk defines spawn points for Link.
Inheritance: IChunkType
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Public Properties

Property Type Description
EventIndex byte
Name string
Position Vector3
RoomNumber byte
Rotation HalfRotation
SpawnType byte
Unknown1 byte

Public Methods

Method Description
LoadData ( byte data, int &srcOffset ) : void
WriteData ( BinaryWriter stream ) : void

Method Details

LoadData() public method

public LoadData ( byte data, int &srcOffset ) : void
data byte
srcOffset int
return void

WriteData() public method

public WriteData ( BinaryWriter stream ) : void
stream System.IO.BinaryWriter
return void

Property Details

EventIndex public_oe property

public byte EventIndex
return byte

Name public_oe property

public string Name
return string

Position public_oe property

public Vector3 Position
return Vector3

RoomNumber public_oe property

public byte RoomNumber
return byte

Rotation public_oe property

public HalfRotation,WWActorEdit Rotation
return HalfRotation

SpawnType public_oe property

public byte SpawnType
return byte

Unknown1 public_oe property

public byte Unknown1
return byte