Property | Type | Description | |
---|---|---|---|
currentObject | int | ||
delayBeforeNewObject | float | ||
objects | UnityEngine.Object[] | ||
round | int | ||
timeSinceNewObject | float |
Method | Description | |
---|---|---|
GetCurrentObject ( ) : Object | ||
GetTimingRatio ( ) : float | ||
IsItTimeToChange ( ) : bool | ||
NextObject ( ) : void | ||
PreviousObject ( ) : void |