C# Class WJ.Behaviour

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: leon196/WJ

Public Properties

Property Type Description
currentObject int
delayBeforeNewObject float
objects UnityEngine.Object[]
round int
timeSinceNewObject float

Public Methods

Method Description
GetCurrentObject ( ) : Object
GetTimingRatio ( ) : float
IsItTimeToChange ( ) : bool
NextObject ( ) : void
PreviousObject ( ) : void

Method Details

GetCurrentObject() public method

public GetCurrentObject ( ) : Object
return Object

GetTimingRatio() public method

public GetTimingRatio ( ) : float
return float

IsItTimeToChange() public method

public IsItTimeToChange ( ) : bool
return bool

NextObject() public method

public NextObject ( ) : void
return void

PreviousObject() public method

public PreviousObject ( ) : void
return void

Property Details

currentObject public_oe property

public int currentObject
return int

delayBeforeNewObject public_oe property

public float delayBeforeNewObject
return float

objects public_oe property

public Object[],UnityEngine objects
return UnityEngine.Object[]

round public_oe property

public int round
return int

timeSinceNewObject public_oe property

public float timeSinceNewObject
return float