C# Class UnityEngine.WaitForSecondsRealtime

Suspends the coroutine execution for the given amount of seconds using unscaled time.

Inheritance: CustomYieldInstruction
ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
WaitForSecondsRealtime ( float time ) : System

Creates a yield instruction to wait for a given number of seconds using unscaled time.

Method Details

WaitForSecondsRealtime() public method

Creates a yield instruction to wait for a given number of seconds using unscaled time.

public WaitForSecondsRealtime ( float time ) : System
time float
return System