C# Class UnityEngine.UI.DefaultControls.Resources

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
background UnityEngine.Sprite
checkmark UnityEngine.Sprite
dropdown UnityEngine.Sprite
inputField UnityEngine.Sprite
knob UnityEngine.Sprite
mask UnityEngine.Sprite
standard UnityEngine.Sprite

Property Details

background public_oe property

Sprite used for background elements.

public Sprite,UnityEngine background
return UnityEngine.Sprite

checkmark public_oe property

Sprite used for representation of an "on" state when present, such as a checkmark.

public Sprite,UnityEngine checkmark
return UnityEngine.Sprite

dropdown public_oe property

Sprite used to indicate that a button will open a dropdown when clicked.

public Sprite,UnityEngine dropdown
return UnityEngine.Sprite

inputField public_oe property

Sprite used as background for input fields.

public Sprite,UnityEngine inputField
return UnityEngine.Sprite

knob public_oe property

Sprite used for knobs that can be dragged, such as on a slider.

public Sprite,UnityEngine knob
return UnityEngine.Sprite

mask public_oe property

Sprite used for masking purposes, for example to be used for the viewport of a scroll view.

public Sprite,UnityEngine mask
return UnityEngine.Sprite

standard public_oe property

The primary sprite to be used for graphical UI elements, used by the button, toggle, and dropdown controls, among others.

public Sprite,UnityEngine standard
return UnityEngine.Sprite