C# Class UnityEngine.UI.DefaultControls.Resources

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
background UnityEngine.Sprite
checkmark UnityEngine.Sprite
dropdown UnityEngine.Sprite
inputField UnityEngine.Sprite
knob UnityEngine.Sprite
mask UnityEngine.Sprite
standard UnityEngine.Sprite

Property Details

background public property

Sprite used for background elements.

public Sprite,UnityEngine background
return UnityEngine.Sprite

checkmark public property

Sprite used for representation of an "on" state when present, such as a checkmark.

public Sprite,UnityEngine checkmark
return UnityEngine.Sprite

dropdown public property

Sprite used to indicate that a button will open a dropdown when clicked.

public Sprite,UnityEngine dropdown
return UnityEngine.Sprite

inputField public property

Sprite used as background for input fields.

public Sprite,UnityEngine inputField
return UnityEngine.Sprite

knob public property

Sprite used for knobs that can be dragged, such as on a slider.

public Sprite,UnityEngine knob
return UnityEngine.Sprite

mask public property

Sprite used for masking purposes, for example to be used for the viewport of a scroll view.

public Sprite,UnityEngine mask
return UnityEngine.Sprite

standard public property

The primary sprite to be used for graphical UI elements, used by the button, toggle, and dropdown controls, among others.

public Sprite,UnityEngine standard
return UnityEngine.Sprite