C# Class UnityEditor.ShaderGraph.Texture2DInputMaterialSlot

Inheritance: UnityEditor.ShaderGraph.Texture2DMaterialSlot
ファイルを表示 Open project: yimengfan/BDFramework.Urp2dEx

Public Methods

Method Description
AddDefaultProperty ( UnityEditor.ShaderGraph.PropertyCollector properties, GenerationMode generationMode ) : void
CopyValuesFrom ( UnityEditor.ShaderGraph.MaterialSlot foundSlot ) : void
GetDefaultValue ( GenerationMode generationMode ) : string
GetPreviewProperties ( List properties, string name ) : void
InstantiateControl ( ) : VisualElement
Texture2DInputMaterialSlot ( ) : System
Texture2DInputMaterialSlot ( int slotId, string displayName, string shaderOutputName, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false ) : System

Method Details

AddDefaultProperty() public method

public AddDefaultProperty ( UnityEditor.ShaderGraph.PropertyCollector properties, GenerationMode generationMode ) : void
properties UnityEditor.ShaderGraph.PropertyCollector
generationMode GenerationMode
return void

CopyValuesFrom() public method

public CopyValuesFrom ( UnityEditor.ShaderGraph.MaterialSlot foundSlot ) : void
foundSlot UnityEditor.ShaderGraph.MaterialSlot
return void

GetDefaultValue() public method

public GetDefaultValue ( GenerationMode generationMode ) : string
generationMode GenerationMode
return string

GetPreviewProperties() public method

public GetPreviewProperties ( List properties, string name ) : void
properties List
name string
return void

InstantiateControl() public method

public InstantiateControl ( ) : VisualElement
return VisualElement

Texture2DInputMaterialSlot() public method

public Texture2DInputMaterialSlot ( ) : System
return System

Texture2DInputMaterialSlot() public method

public Texture2DInputMaterialSlot ( int slotId, string displayName, string shaderOutputName, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false ) : System
slotId int
displayName string
shaderOutputName string
stageCapability ShaderStageCapability
hidden bool
return System