C# Class UnityEditor.ShaderGraph.Texture2DInputMaterialSlot

Inheritance: UnityEditor.ShaderGraph.Texture2DMaterialSlot
Afficher le fichier Open project: yimengfan/BDFramework.Urp2dEx

Méthodes publiques

Méthode Description
AddDefaultProperty ( UnityEditor.ShaderGraph.PropertyCollector properties, GenerationMode generationMode ) : void
CopyValuesFrom ( UnityEditor.ShaderGraph.MaterialSlot foundSlot ) : void
GetDefaultValue ( GenerationMode generationMode ) : string
GetPreviewProperties ( List properties, string name ) : void
InstantiateControl ( ) : VisualElement
Texture2DInputMaterialSlot ( ) : System
Texture2DInputMaterialSlot ( int slotId, string displayName, string shaderOutputName, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false ) : System

Method Details

AddDefaultProperty() public méthode

public AddDefaultProperty ( UnityEditor.ShaderGraph.PropertyCollector properties, GenerationMode generationMode ) : void
properties UnityEditor.ShaderGraph.PropertyCollector
generationMode GenerationMode
Résultat void

CopyValuesFrom() public méthode

public CopyValuesFrom ( UnityEditor.ShaderGraph.MaterialSlot foundSlot ) : void
foundSlot UnityEditor.ShaderGraph.MaterialSlot
Résultat void

GetDefaultValue() public méthode

public GetDefaultValue ( GenerationMode generationMode ) : string
generationMode GenerationMode
Résultat string

GetPreviewProperties() public méthode

public GetPreviewProperties ( List properties, string name ) : void
properties List
name string
Résultat void

InstantiateControl() public méthode

public InstantiateControl ( ) : VisualElement
Résultat VisualElement

Texture2DInputMaterialSlot() public méthode

public Texture2DInputMaterialSlot ( ) : System
Résultat System

Texture2DInputMaterialSlot() public méthode

public Texture2DInputMaterialSlot ( int slotId, string displayName, string shaderOutputName, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false ) : System
slotId int
displayName string
shaderOutputName string
stageCapability ShaderStageCapability
hidden bool
Résultat System