C# Class TugOfBaby.Reaper

ファイルを表示 Open project: martinvium/ngj2012 Class Usage Examples

Public Properties

Property Type Description
babyDir Vector2
tenSecondTimer float
threeSecondTimer float

Public Methods

Method Description
IsFlipped ( GameObject gameObject ) : bool
Reaper ( GameObject reaper, EffectManager _effectManager, GameObject baby ) : System
deadLock ( ) : void
reaperMove ( ) : void
reaperUpdate ( GameTime _gameTime ) : void

Method Details

IsFlipped() public method

public IsFlipped ( GameObject gameObject ) : bool
gameObject GameObject
return bool

Reaper() public method

public Reaper ( GameObject reaper, EffectManager _effectManager, GameObject baby ) : System
reaper GameObject
_effectManager EffectManager
baby GameObject
return System

deadLock() public method

public deadLock ( ) : void
return void

reaperMove() public method

public reaperMove ( ) : void
return void

reaperUpdate() public method

public reaperUpdate ( GameTime _gameTime ) : void
_gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

babyDir public_oe property

public Vector2 babyDir
return Vector2

tenSecondTimer public_oe property

public float tenSecondTimer
return float

threeSecondTimer public_oe property

public float threeSecondTimer
return float