Свойство | Type | Description | |
---|---|---|---|
babyDir | Vector2 | ||
tenSecondTimer | float | ||
threeSecondTimer | float |
Méthode | Description | |
---|---|---|
IsFlipped ( |
||
Reaper ( |
||
deadLock ( ) : void | ||
reaperMove ( ) : void | ||
reaperUpdate ( |
public IsFlipped ( |
||
gameObject | ||
Résultat | bool |
public Reaper ( |
||
reaper | ||
_effectManager | ||
baby | ||
Résultat | System |
public reaperUpdate ( |
||
_gameTime | ||
Résultat | void |