C# Class Terraria.GameContent.Biomes.MarbleBiome.SlabStates

ファイルを表示 Open project: EmuDevs/EDTerraria

Public Methods

Method Description
BottomLeftFilled ( int x, int y, int scale ) : bool
BottomRightFilled ( int x, int y, int scale ) : bool
Empty ( int x, int y, int scale ) : bool
HalfBrick ( int x, int y, int scale ) : bool
Solid ( int x, int y, int scale ) : bool
TopLeftFilled ( int x, int y, int scale ) : bool
TopRightFilled ( int x, int y, int scale ) : bool

Method Details

BottomLeftFilled() public static method

public static BottomLeftFilled ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool

BottomRightFilled() public static method

public static BottomRightFilled ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool

Empty() public static method

public static Empty ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool

HalfBrick() public static method

public static HalfBrick ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool

Solid() public static method

public static Solid ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool

TopLeftFilled() public static method

public static TopLeftFilled ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool

TopRightFilled() public static method

public static TopRightFilled ( int x, int y, int scale ) : bool
x int
y int
scale int
return bool