C# Class TerrainConverter.ComputeScreen

Inheritance: BlisterUI.GameScreenIndexed
ファイルを表示 Open project: RegrowthStudios/VoxelRTS

Private Properties

Property Type Description
ComputeAABB Microsoft.Xna.Framework.BoundingBox
KeyboardEventDispatcher_OnKeyPressed void
Rebuild void

Public Methods

Method Description
Build ( ) : void
ComputeScreen ( int i ) : System
ComputeScreen ( int p, int n ) : System
Destroy ( GameTime gameTime ) : void
Draw ( GameTime gameTime ) : void
OnEntry ( GameTime gameTime ) : void
OnExit ( GameTime gameTime ) : void
Update ( GameTime gameTime ) : void

Private Methods

Method Description
ComputeAABB ( VertexPositionNormalTexture v ) : Microsoft.Xna.Framework.BoundingBox
KeyboardEventDispatcher_OnKeyPressed ( object sender, KeyEventArgs args ) : void
Rebuild ( string fIn, string fOut ) : void

Method Details

Build() public method

public Build ( ) : void
return void

ComputeScreen() public method

public ComputeScreen ( int i ) : System
i int
return System

ComputeScreen() public method

public ComputeScreen ( int p, int n ) : System
p int
n int
return System

Destroy() public method

public Destroy ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

OnEntry() public method

public OnEntry ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

OnExit() public method

public OnExit ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void