C# Class R2D2.BaseToBotDisp_

Inheritance: Ice.ObjectImpl, BaseToBot
ファイルを表示 Open project: intel-cornellcup/r2bot

Public Properties

Property Type Description
ids__ string[]

Public Methods

Method Description
dispatch__ ( IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
ice_id ( ) : string
ice_id ( Ice current__ ) : string
ice_ids ( ) : string[]
ice_ids ( Ice current__ ) : string[]
ice_isA ( string s ) : bool
ice_isA ( string s, Ice current__ ) : bool
ice_staticId ( ) : string
move ( int lSpeed, int rSpeed ) : void
move ( int lSpeed, int rSpeed, Ice current__ ) : void
ping ( ) : void
ping ( Ice current__ ) : void
playSound ( R2D2 snd ) : void
playSound ( R2D2 snd, Ice current__ ) : void
rotateHead ( int angle ) : void
rotateHead ( int angle, Ice current__ ) : void
setFlapState ( R2D2 state ) : void
setFlapState ( R2D2 state, Ice current__ ) : void
shutdown ( ) : void
shutdown ( Ice current__ ) : void

Protected Methods

Method Description
readImpl__ ( IceInternal is__ ) : void
writeImpl__ ( IceInternal os__ ) : void

Private Methods

Method Description
move___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
ping___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
playSound___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
rotateHead___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
setFlapState___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
shutdown___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus

Method Details

dispatch__() public method

public dispatch__ ( IceInternal inS__, Ice current__ ) : Ice.DispatchStatus
inS__ IceInternal
current__ Ice
return Ice.DispatchStatus

ice_id() public method

public ice_id ( ) : string
return string

ice_id() public method

public ice_id ( Ice current__ ) : string
current__ Ice
return string

ice_ids() public method

public ice_ids ( ) : string[]
return string[]

ice_ids() public method

public ice_ids ( Ice current__ ) : string[]
current__ Ice
return string[]

ice_isA() public method

public ice_isA ( string s ) : bool
s string
return bool

ice_isA() public method

public ice_isA ( string s, Ice current__ ) : bool
s string
current__ Ice
return bool

ice_staticId() public static method

public static ice_staticId ( ) : string
return string

move() public method

public move ( int lSpeed, int rSpeed ) : void
lSpeed int
rSpeed int
return void

move() public abstract method

public abstract move ( int lSpeed, int rSpeed, Ice current__ ) : void
lSpeed int
rSpeed int
current__ Ice
return void

ping() public method

public ping ( ) : void
return void

ping() public abstract method

public abstract ping ( Ice current__ ) : void
current__ Ice
return void

playSound() public method

public playSound ( R2D2 snd ) : void
snd R2D2
return void

playSound() public abstract method

public abstract playSound ( R2D2 snd, Ice current__ ) : void
snd R2D2
current__ Ice
return void

readImpl__() protected method

protected readImpl__ ( IceInternal is__ ) : void
is__ IceInternal
return void

rotateHead() public method

public rotateHead ( int angle ) : void
angle int
return void

rotateHead() public abstract method

public abstract rotateHead ( int angle, Ice current__ ) : void
angle int
current__ Ice
return void

setFlapState() public method

public setFlapState ( R2D2 state ) : void
state R2D2
return void

setFlapState() public abstract method

public abstract setFlapState ( R2D2 state, Ice current__ ) : void
state R2D2
current__ Ice
return void

shutdown() public method

public shutdown ( ) : void
return void

shutdown() public abstract method

public abstract shutdown ( Ice current__ ) : void
current__ Ice
return void

writeImpl__() protected method

protected writeImpl__ ( IceInternal os__ ) : void
os__ IceInternal
return void

Property Details

ids__ public_oe static_oe property

public static string[] ids__
return string[]