Свойство | Type | Description | |
---|---|---|---|
ids__ | string[] |
Méthode | Description | |
---|---|---|
dispatch__ ( IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
ice_id ( ) : string | ||
ice_id ( Ice current__ ) : string | ||
ice_ids ( ) : string[] | ||
ice_ids ( Ice current__ ) : string[] | ||
ice_isA ( string s ) : bool | ||
ice_isA ( string s, Ice current__ ) : bool | ||
ice_staticId ( ) : string | ||
move ( int lSpeed, int rSpeed ) : void | ||
move ( int lSpeed, int rSpeed, Ice current__ ) : void | ||
ping ( ) : void | ||
ping ( Ice current__ ) : void | ||
playSound ( R2D2 snd ) : void | ||
playSound ( R2D2 snd, Ice current__ ) : void | ||
rotateHead ( int angle ) : void | ||
rotateHead ( int angle, Ice current__ ) : void | ||
setFlapState ( R2D2 state ) : void | ||
setFlapState ( R2D2 state, Ice current__ ) : void | ||
shutdown ( ) : void | ||
shutdown ( Ice current__ ) : void |
Méthode | Description | |
---|---|---|
readImpl__ ( IceInternal is__ ) : void | ||
writeImpl__ ( IceInternal os__ ) : void |
Méthode | Description | |
---|---|---|
move___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
ping___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
playSound___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
rotateHead___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
setFlapState___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
shutdown___ ( BaseToBot obj__, IceInternal inS__, Ice current__ ) : Ice.DispatchStatus |
public dispatch__ ( IceInternal inS__, Ice current__ ) : Ice.DispatchStatus | ||
inS__ | IceInternal | |
current__ | Ice | |
Résultat | Ice.DispatchStatus |
public ice_ids ( Ice current__ ) : string[] | ||
current__ | Ice | |
Résultat | string[] |
public ice_isA ( string s, Ice current__ ) : bool | ||
s | string | |
current__ | Ice | |
Résultat | bool |
public move ( int lSpeed, int rSpeed ) : void | ||
lSpeed | int | |
rSpeed | int | |
Résultat | void |
public abstract move ( int lSpeed, int rSpeed, Ice current__ ) : void | ||
lSpeed | int | |
rSpeed | int | |
current__ | Ice | |
Résultat | void |
public abstract ping ( Ice current__ ) : void | ||
current__ | Ice | |
Résultat | void |
public abstract playSound ( R2D2 snd, Ice current__ ) : void | ||
snd | R2D2 | |
current__ | Ice | |
Résultat | void |
protected readImpl__ ( IceInternal is__ ) : void | ||
is__ | IceInternal | |
Résultat | void |
public abstract rotateHead ( int angle, Ice current__ ) : void | ||
angle | int | |
current__ | Ice | |
Résultat | void |
public abstract setFlapState ( R2D2 state, Ice current__ ) : void | ||
state | R2D2 | |
current__ | Ice | |
Résultat | void |
public abstract shutdown ( Ice current__ ) : void | ||
current__ | Ice | |
Résultat | void |
protected writeImpl__ ( IceInternal os__ ) : void | ||
os__ | IceInternal | |
Résultat | void |