C# Class Project_Starfighter.Enemy1

ファイルを表示 Open project: csce3513/Team15 Class Usage Examples

Public Methods

Method Description
Deactivate ( ) : void
Draw ( SpriteBatch sb, int iLocation ) : void
Enemy1 ( Microsoft.Xna.Framework.Graphics.Texture2D texture, int X, int Y, int W, int H, int Frames ) : System
Generate ( int shipNumber ) : void
Movement ( ) : void
Update ( GameTime gametime, int iOffset ) : void
newGame ( ) : void

Private Methods

Method Description
GetDrawX ( ) : int

Method Details

Deactivate() public method

public Deactivate ( ) : void
return void

Draw() public method

public Draw ( SpriteBatch sb, int iLocation ) : void
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
iLocation int
return void

Enemy1() public method

public Enemy1 ( Microsoft.Xna.Framework.Graphics.Texture2D texture, int X, int Y, int W, int H, int Frames ) : System
texture Microsoft.Xna.Framework.Graphics.Texture2D
X int
Y int
W int
H int
Frames int
return System

Generate() public method

public Generate ( int shipNumber ) : void
shipNumber int
return void

Movement() public method

public Movement ( ) : void
return void

Update() public method

public Update ( GameTime gametime, int iOffset ) : void
gametime Microsoft.Xna.Framework.GameTime
iOffset int
return void

newGame() public method

public newGame ( ) : void
return void