C# Class PGCGame.Screens.Multiplayer.NetworkSelectScreen

Inheritance: PGCGame.CoreTypes.BaseScreen
ファイルを表示 Open project: GreatMindsRobotics/PGCGame Class Usage Examples

Public Methods

Method Description
InitScreen ( ScreenType screnType ) : void
NetworkSelectScreen ( SpriteBatch spriteBatch ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
BackLabel_Pressed ( object sender, EventArgs e ) : void
FinishLanSectorSearch ( object ar ) : void
HostLIVELabel_Pressed ( object sender, EventArgs e ) : void
HostLabel_Pressed ( object sender, EventArgs e ) : void
LANLabel_Pressed ( object sender, EventArgs e ) : void
Options_ScreenResolutionChanged ( object sender, ViewportEventArgs e ) : void
ScanLIVELabel_Pressed ( object sender, EventArgs e ) : void
StateManager_ScreenStateChanged ( object sender, EventArgs e ) : void
lScr_ScreenFinished ( object sender, EventArgs e ) : void

Method Details

InitScreen() public method

public InitScreen ( ScreenType screnType ) : void
screnType ScreenType
return void

NetworkSelectScreen() public method

public NetworkSelectScreen ( SpriteBatch spriteBatch ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime GameTime
return void