Property | Type | Description | |
---|---|---|---|
Null | EditorObject |
Method | Description | |
---|---|---|
Acquire ( ) : void | ||
Clone ( ) : |
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ComputeAutoOrientation ( |
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CreateFromEntry ( |
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Destroy ( ) : void | ||
DropToGround ( bool physics ) : void | ||
EditorObject ( IntPtr objPtr ) : System | ||
Equals ( object obj ) : bool | ||
GetClosestPivot ( Vec3 pos, EditorObjectPivot &pivot ) : bool | ||
GetClosestPivot ( Vec3 pos, EditorObjectPivot &pivot, float minDist ) : bool | ||
GetHashCode ( ) : int | ||
GetPhysEntities ( PhysEntityVector vector ) : void | ||
GetPivot ( int idx, EditorObjectPivot &pivot ) : bool | ||
GetPivotPoint ( Pivot pivot ) : Vec3 | ||
Release ( ) : void | ||
SnapToClosestObject ( ) : void | ||
operator ( ) : bool |
public ComputeAutoOrientation ( |
||
pos | ||
angles | ||
normal | ||
return | void |
public static CreateFromEntry ( |
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entry | ||
managed | bool | |
return |
public EditorObject ( IntPtr objPtr ) : System | ||
objPtr | IntPtr | |
return | System |
public GetClosestPivot ( Vec3 pos, EditorObjectPivot &pivot ) : bool | ||
pos | Vec3 | |
pivot | EditorObjectPivot | |
return | bool |
public GetClosestPivot ( Vec3 pos, EditorObjectPivot &pivot, float minDist ) : bool | ||
pos | Vec3 | |
pivot | EditorObjectPivot | |
minDist | float | |
return | bool |
public GetPhysEntities ( PhysEntityVector vector ) : void | ||
vector | PhysEntityVector | |
return | void |
public GetPivot ( int idx, EditorObjectPivot &pivot ) : bool | ||
idx | int | |
pivot | EditorObjectPivot | |
return | bool |