C# Class MultiPlayer.NewAtkRange

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: tommai78101/Multiplier Class Usage Examples

Public Properties

Property Type Description
attackRange UnityEngine.SphereCollider
colliderBody UnityEngine.Rigidbody
detectedUnits List
parent NewGameUnit

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other UnityEngine.Collider
return void

Start() public method

public Start ( ) : void
return void

Property Details

attackRange public_oe property

public SphereCollider,UnityEngine attackRange
return UnityEngine.SphereCollider

colliderBody public_oe property

public Rigidbody,UnityEngine colliderBody
return UnityEngine.Rigidbody

detectedUnits public_oe property

public List detectedUnits
return List

parent public_oe property

public NewGameUnit,MultiPlayer parent
return NewGameUnit