C# Class MultiPlayer.NewAtkRange

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: tommai78101/Multiplier Class Usage Examples

Public Properties

Property Type Description
attackRange UnityEngine.SphereCollider
colliderBody UnityEngine.Rigidbody
detectedUnits List
parent NewGameUnit

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other UnityEngine.Collider
return void

Start() public method

public Start ( ) : void
return void

Property Details

attackRange public property

public SphereCollider,UnityEngine attackRange
return UnityEngine.SphereCollider

colliderBody public property

public Rigidbody,UnityEngine colliderBody
return UnityEngine.Rigidbody

detectedUnits public property

public List detectedUnits
return List

parent public property

public NewGameUnit,MultiPlayer parent
return NewGameUnit