Method | Description | |
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ScriptNode ( |
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Update ( |
Method | Description | |
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AddFunctions ( |
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AddGlobalFunction ( |
AddGlobalFunction - Neatens up the stringy proccess of adding Global Lua Functions
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attatchListeners ( |
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dispatchEvent ( string eventName ) : void |
public ScriptNode ( |
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gameEntity | ||
url | string | |
return | System |
public Update ( |
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gameTime | ||
return | void |