Property | Type | Description | |
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Default |
Method | Description | |
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Equals ( object obj ) : bool | ||
GamePadState ( |
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GamePadState ( Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger ) : Microsoft.Xna.Framework | ||
GetHashCode ( ) : int | ||
IsButtonDown ( Buttons button ) : bool | ||
IsButtonUp ( Buttons button ) : bool | ||
ToString ( ) : string | ||
operator ( ) : bool |
Method | Description | |
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GetVirtualButtons ( ) : Buttons |
Gets the button mask along with 'virtual buttons' like LeftThumbstickLeft.
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PlatformConstruct ( ) : void |
Define this method in platform partial classes to initialize default values for platform-specific fields.
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public GamePadState ( |
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thumbSticks | ||
triggers | ||
buttons | Microsoft.Xna.Framework.Input.GamePadButtons | |
dPad | ||
return | Microsoft.Xna.Framework |
public GamePadState ( Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger ) : Microsoft.Xna.Framework | ||
leftThumbStick | Vector2 | |
rightThumbStick | Vector2 | |
leftTrigger | float | |
rightTrigger | float | |
return | Microsoft.Xna.Framework |
public IsButtonDown ( Buttons button ) : bool | ||
button | Buttons | |
return | bool |