C# Class Microsoft.Xna.Framework.Input.GamePadState

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Méthodes publiques

Свойство Type Description
Default GamePadState

Méthodes publiques

Méthode Description
Equals ( object obj ) : bool
GamePadState ( GamePadThumbSticks thumbSticks, GamePadTriggers triggers, Microsoft.Xna.Framework.Input.GamePadButtons buttons, GamePadDPad dPad ) : Microsoft.Xna.Framework
GamePadState ( Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger ) : Microsoft.Xna.Framework
GetHashCode ( ) : int
IsButtonDown ( Buttons button ) : bool
IsButtonUp ( Buttons button ) : bool
ToString ( ) : string
operator ( ) : bool

Private Methods

Méthode Description
GetVirtualButtons ( ) : Buttons

Gets the button mask along with 'virtual buttons' like LeftThumbstickLeft.

PlatformConstruct ( ) : void

Define this method in platform partial classes to initialize default values for platform-specific fields.

Method Details

Equals() public méthode

public Equals ( object obj ) : bool
obj object
Résultat bool

GamePadState() public méthode

public GamePadState ( GamePadThumbSticks thumbSticks, GamePadTriggers triggers, Microsoft.Xna.Framework.Input.GamePadButtons buttons, GamePadDPad dPad ) : Microsoft.Xna.Framework
thumbSticks GamePadThumbSticks
triggers GamePadTriggers
buttons Microsoft.Xna.Framework.Input.GamePadButtons
dPad GamePadDPad
Résultat Microsoft.Xna.Framework

GamePadState() public méthode

public GamePadState ( Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger ) : Microsoft.Xna.Framework
leftThumbStick Vector2
rightThumbStick Vector2
leftTrigger float
rightTrigger float
Résultat Microsoft.Xna.Framework

GetHashCode() public méthode

public GetHashCode ( ) : int
Résultat int

IsButtonDown() public méthode

public IsButtonDown ( Buttons button ) : bool
button Buttons
Résultat bool

IsButtonUp() public méthode

public IsButtonUp ( Buttons button ) : bool
button Buttons
Résultat bool

ToString() public méthode

public ToString ( ) : string
Résultat string

operator() public static méthode

public static operator ( ) : bool
Résultat bool

Property Details

Default public_oe static_oe property

The default initialized gamepad state.
public static GamePadState,Microsoft.Xna.Framework.Input Default
Résultat GamePadState