C# Class JojoKiller.TeamLeader

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: benjaml/PathfindingToolUnity Class Usage Examples

Public Properties

Property Type Description
agents List
doTransitionToPatrol bool
doTransitionToReform bool
doTransitionToRegroup bool
statePatrol StateMachine
uniqueAgent Member

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
checkNeedToReform ( ) : bool
patrol ( ) : bool
reformAction ( ) : void
regroupAction ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

checkNeedToReform() public method

public checkNeedToReform ( ) : bool
return bool

patrol() public method

public patrol ( ) : bool
return bool

reformAction() public method

public reformAction ( ) : void
return void

regroupAction() public method

public regroupAction ( ) : void
return void

Property Details

agents public_oe property

public List agents
return List

doTransitionToPatrol public_oe property

public bool doTransitionToPatrol
return bool

doTransitionToReform public_oe property

public bool doTransitionToReform
return bool

doTransitionToRegroup public_oe property

public bool doTransitionToRegroup
return bool

statePatrol public_oe property

public StateMachine,JojoKiller statePatrol
return StateMachine

uniqueAgent public_oe property

public Member uniqueAgent
return Member